In a significant move to showcase emerging talent from the Asian game development scene, Xbox hosted the Xbox Asia Developer Sessions on April 1st featuring five upcoming titles that blend unique cultural elements with innovative gameplay. The event highlighted the region’s growing influence in the global gaming industry, with developers from Indonesia, Singapore, Thailand, and Korea presenting their latest projects.
Agni: Village of Calamity – Indonesian Horror Reimagined
Indonesia’s Separuh Interactive presented “Agni: Village of Calamity,” a cinematic survival horror game that draws deep inspiration from genre classics while offering a distinctively Indonesian perspective. Players step into the role of Agni, a determined investigator from a covert Indonesian police unit who defies orders to venture into a remote village, only to be plunged into a nightmarish reality that shatters her understanding of everything she knows.
Designed for mature players who enjoy psychological horror and complex narratives, the game offers a tight main story with an additional hour of side content. Agni embraces the traditions of classic survival horror with its fixed hybrid camera system and relentless stalker enemies reminiscent of Resident Evil and Silent Hill.
The gameplay emphasizes resource management with limited ammo, healing items, and tight inventory space, forcing players to make strategic decisions about confrontation or avoidance. Combat is described as accessible yet tension-filled, with enemies that react to player movements and resources scarce enough to make each encounter meaningful.

Exploration is immersive, with hidden clues and environmental storytelling throughout meticulously crafted areas. The game’s puzzle design blurs the lines of reality, reflecting psychological themes and requiring both logical and lateral thinking. Players will need to backtrack with purpose, unlocking new areas and revisiting old ones with fresh discoveries.

Rather than relying on jump scares, Agni creates psychological tension through eerie sound design, grotesque monsters, and nightmarish sequences. The game features gruesome aesthetics with realistic damage modeling, gore, and brutal enemy executions. A minimalist interface maintains cinematic immersion, keeping only essential information visible.
Kriegsfront Tactics – Alternate History Mecha Strategy
Toge Productions, the developers behind the critically acclaimed “Coffee Talk,” showcased their upcoming turn-based mecha tactical strategy game “Kriegsfront Tactics.” Set in an alternate 1970s Southeast Asia during a period of conflict, the game positions players as commanders of a special mechanized military unit operating behind enemy lines.
This roguelite tactics RPG blends the mecha customization and body part destruction mechanics reminiscent of Front Mission with the tactical positioning and procedural missions of XCOM. The game also incorporates psychological elements similar to Darkest Dungeon, featuring the mental toll of combat, character-focused emergent storytelling, and permadeath.
Players will manage their squad, resources, and mechs while facing morally challenging decisions throughout their campaign. The game promises “metal crunching cinematic combat” where players can watch destruction unfold in tactical confrontations. Mech customization allows players to personalize their units’ appearance, salvage or swap parts, and equip various weapons.


The recruitment system enables players to build diverse squads with interesting characters, each bringing unique skills, traits, and personal stories to the campaign. As players explore the jungles of Southeast Asia in this alternate history setting, they’ll encounter various events and uncover secrets while planning strategic operations against their enemies.
With its grounded fictional universe filled with drama and political intrigue, Kriegsfront Tactics aims to deliver a modernized retro visual experience with low-poly graphics that complement its tactical depth.
13Z: The Zodiac Trials – Singapore’s Celestial Combat
Singapore-based Mixed Realms presented “13Z: The Zodiac Trials,” a frantic hack-and-slash roguelike action adventure where players embark on a quest to become the 13th Zodiac. The game challenges players with celestial trials testing grit, speed, and power, allowing them to grow stronger after each defeat by upgrading their skills.

The combat system is built for speed, evolving builds, and endless replayability. Players can choose from four unique animal spirit challengers, including a lightning-fast Fox swordswoman and a sky-striking Raven rogue. These characters face off against the 12 Zodiac Guardians, who are portrayed as living, flawed, and evolving characters that players can fight, befriend, and potentially join.
The game supports both solo play and co-op for 2-4 players, offering tougher challenges and strategic team dynamics when played with friends. This flexibility in approach allows for varied gameplay experiences across multiple sessions.
Mixed Realms has grown from a four-person team to a 20-strong crew, blending cutting-edge technology with creative vision. Their previous titles include “Sairento VR,” a best-selling cyberpunk ninja experience; “Gordian Quest,” a tactical RPG with roguelite elements; and “Hellsweeper VR,” focused on stylish combat.

The studio’s leadership team includes Game Director Chalit Noonchoo, Creative Director Edi Torres, Chief Product Officer Teng Xu, CEO Aldric Chang, and COO Ngo Chee Yong. Their collaborative approach emphasizes community feedback and bold ideas in game development.
Nightmare Circus – Thailand’s Puppeteering Adventure
Thailand’s Fairplay Studios, in collaboration with publisher Red Dunes Games, introduced “Nightmare Circus,” an action-adventure game targeting players 10 years and older. Set for release in 2026 across PC, PS5, Xbox, and Nintendo Switch 2, the game offers 8-12 hours of main content with completionists potentially enjoying over 30 hours of gameplay.
Players take on the role of a puppeteer trapped in the Nightmare Realm. As a member of a wandering circus troupe suddenly lost in an unknown land, they must fight hostile enemies, rescue fellow troupe members, uncover the realm’s mysteries, and find a way back to reality.
The game’s standout feature is the innovative “Puppet String” mechanic, which allows players to use two puppet sticks as weapons and manipulate strings to traverse environments. This forms the basis of the unique “Collision Combat” system, where players create satisfying collisions to smash, crash, and slam into enemies and obstacles, developing personalized play styles to counter the various nightmares roaming the land.

Nightmare Circus features seven circus-themed areas filled with explorable sections and enemies, including seven mini-bosses and six main bosses plus one secret boss. Players will encounter 30-40 types of nightmare enemies throughout their journey. The game incorporates a dynamic difficulty system alongside exploration and navigation tools such as maps and fast travel points.
The adventure is enhanced with six or more abilities and environmental mechanics, an upgrade and customization system, enjoyable traversal options, and simultaneous background story narration. The audio experience includes more than 15 custom original soundtracks to complement the eerie yet whimsical journey.

Vapor World: Over The Mind – An Artistic Soul-like
ALIVE Inc. from Korea showcased “Vapor World: Over The Mind,” a narrative-driven souls-like platformer focusing on deflection combat within an atmospheric dream world. The game follows a boy lost in darkness, drawn into a twisted dream with no apparent escape. Players descend within a shattered mind seeking lost memories while facing a dark, beautiful world born of anguish and regret.
The game features a vast, ever-unfolding seamless world rendered in a unique, hand-painted art style brought to life through smooth animations that preserve the original artwork’s distinctive atmosphere. As players explore this surreal landscape, they can discover new skills and abilities to enhance their capabilities.
Combat and movement in Vapor World are characterized by intricate, responsive actions that react to every player input. The gameplay incorporates platform action-adventure elements with a special sense of space expressed through surreal concepts. Players can break or move obstacles, hang onto high walls with jumps, climb ladders, and utilize stealth mechanics through crouching and hiding.


The storytelling approach employs real-time in-game directing techniques for immersive narrative delivery, complemented by an epic soundtrack designed to heighten the thrill of combat. This combination of artistic vision, responsive gameplay, and atmospheric world-building aims to create a uniquely contemplative yet challenging experience.
A Showcase of Asian Gaming Innovation
The Xbox Asia Developer Sessions demonstrated the impressive diversity and creativity emerging from Asian game studios. From Indonesia’s psychological horror and Thailand’s puppet-based action to Singapore’s fast-paced roguelike combat, Korea’s artistic platforming, and alternate history mecha tactics, these titles span numerous genres while incorporating cultural elements from their countries of origin.
The virtual event represents Xbox’s continued commitment to fostering game development talent across Asia and bringing unique gaming experiences to players worldwide. By highlighting these developers and their innovative projects, Xbox is helping to establish Asia as an important hub in the global gaming ecosystem with distinctive perspectives and gameplay approaches that can appeal to players across international markets.