XD Entertainment, the developer behind the mobile Torchlight: Infinite, will be sharing development updates through TapTap, after some relative silence. As the name suggests, it’s a mobile edition of Torchlight, a top-down hack and slash, dungeon crawling ARPG, in a series that has seen three numbered games and Frontiers.
Torchlight: Infinite takes place 200 years after Torchlight 2, where humans have resorted to Ember to power their machinery and magic. Ember’s corrupting influence is starting to wreck havoc on everyone who relies on it. It is a free to play title, with microtransactions limited to strictly cosmetics.
It promises “24 unique skill trees” with 180+ skills across four heroes to start. More are to come, each able to be optimized to suit any playstyle. The dungeons and loot sound procedurally generated, taking you anywhere between Lakhouma Desert to the Abyssal Spine, fighting against Netherim and Shadowborn the entire way.
The blog posts talk about how open-ended hero building is core to the game, with future updates detailing how the system will work. With “Active” and “Support” skills, you’re meant to be able to customize, to the finest details, how your base skill will work. “Empowering creativity,” in a game with its titular “infinite” possibilities. The posts do not disclose a beta test or release window, so stay tuned.