We had the opportunity to try out METAL GEAR SOLID Δ: SNAKE EATER at Tokyo Game Show 2024, and the experience was nothing short of exhilarating. This faithful remake of the 2004 PlayStation 2 classic brings the iconic stealth action series into the modern era with stunning visuals and refined gameplay.
After the cinematic introduction, we dove into the gameplay on a PC build. The hands-on demo, lasting about 20 minutes, picked up right where the cutscene left off, with Snake landing in hostile territory. The first mission served as a tutorial, teaching players the basics of movement and climbing as we retrieved equipment from a nearby tree.
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As we ventured deeper into the jungle, the game’s unique approach to stealth action became apparent. The environment itself posed as much of a threat as enemy soldiers, with a crocodile-infested swamp presenting our first major obstacle. Encountering Soviet soldiers provided options for both silent and loud approaches. Additionally, the environment offered creative opportunities for stealth takedowns.
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While stealth proved challenging, with enemies quick to spot Snake, the alert system added depth to encounters. A 99-second window to break line of sight, followed by another 99 seconds of heightened enemy caution, created tense moments of cat-and-mouse gameplay.
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Perhaps the most striking aspect of this remake is its visual overhaul. Nearly two decades after the original release, METAL GEAR SOLID Δ: SNAKE EATER brings the familiar scenes and characters to life with breathtaking detail. While our time with METAL GEAR SOLID Δ: SNAKE EATER was brief, it left a lasting impression. Moreover, the remake appears to strike a delicate balance between honoring the original’s legacy and pushing the boundaries of what’s possible in a modern stealth action game.