Via the game’s official Twitter account, Bandai Namco announced that the Japanese and English language versions of Tales of Crestoria are currently at their final stages, and a launch will follow suit soon.
The game was previously delayed from June 2020 release to an unknown date in order for the develop to address certain issues reported during the beta test and to make way for final adjustments.
Tagawa Tomomi, Producer for Tales of Crestoria had the following message to say:
The Latest Update Regarding Service Launch
Thank you for your continued support of Tales of Crestoria. As I know many of you are excitedly awaiting the game, I have some news regarding the release date.
We are currently in the final stages of the Japanese and English versions of the game and plan to launch it in the near future. The profound story experience revolving around the keyword “Sin,” and above all, the long awaited day that Kanata’s adventures will begin will soon be here. We hope you will wait just a while longer until the final preparations for your departure are complete.
In addition, in order to synchronize the start of service worldwide, we plan to allow the game to be installed from the store before the service starts. We will be doing maintenance until the service starts, so we hope you can wait for the start information on the official social media accounts and sites.
The other day, the number of pre-registrations exceeded one million worldwide. Thank you to everyone who registered in advance.
We would like to thank all of you who have been waiting for us for a long time, and the whole development team will do our absolute best to make sure that the game emerges as polished it can be. We hope you look forward to playing it.