Supercell’s Strategy: How IP Collaborations Drive LiveOps Success
Discover how Supercell uses IP collaborations and LiveOps to boost player engagement and monetization in mobile games like Brawl Stars.
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Discover how Supercell uses IP collaborations and LiveOps to boost player engagement and monetization in mobile games like Brawl Stars.
Finnish developer Supercell has announced the end of its in-development single-player action RPG Clash Heroes, but also a reboot of ...
Clash Mini, a game that was released regionally in November 2021, has been announced for end of service by Supercell. ...
mo.co, a monster hunting game by Supercell, has released its first Key Portal Insights (KPI), introducing new quest systems, maps, ...
Supercell, the mobile game developer behind Clash of Clans and Hay Day, has revealed their next title, mo.co, a monster ...
Spring Festival is one of the most important traditional holidays in the Chinese-speaking region and the entire Asian region, and ...
At the dawn of the Spring Festival of the Rabbit Year, Clash of Clans, the globally well-known strategy mobile game, ...
As the Spring Festival of the Chinese Rabbit Year approaches, Clash of Clans (COC) , the game developed by famous ...
Clash of Clans, the mobile game of tower defense war developed by Supercell Oy of Finland, updated its big version ...
Rush Wars will end service 30 November 2019. The strategy game was in beta for 3 months. It had the ...
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