Owners of Star Wars Jedi: Survivor for the PlayStation 5 and Xbox Series X|S version of the game will be enjoying an update to their game today with the update for PC owners coming very soon.
This is according to the patch notes regarding the update that aims to tackle various issues and improve the overall experience when playing Star Wars Jedi: Survivor.
The patch notes for both the console version and the PC version are as follows:
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(PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
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(PC only) Updated streaming budgets that will help alleviate traversal hitching.
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(PC only) Performance improvements for some VFX.
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Coming soon to console
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(PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
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(PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
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Fixed various save state errors.
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Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
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Fixed an issue where one of the vents did not properly activate in Stone Spires.
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Audio fix for a narrative moment where music was behaving incorrectly.
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Fixed lightsaber marks not displaying correctly in some scenarios.
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Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.
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Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.
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Fixed a bug where Rayvis would become unbeatable.
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Fixed a severe animation issue that would break a late game narrative sequence.
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Fixed a collision bug where players can get stuck inside a Meditation Chamber.
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Added a note explaining that some of BD-1’s abilities are not available while in combat.
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Improved text scrolling.
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Minor text translation fixes.
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Various crash fixes.
On top of that, there are also a few issues that the developer team is aware of and is currently investigating and working on for future patches which include:
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(PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
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(PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
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(PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
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Various bug fixes and more.
Fans of the game have been waiting for a patch update especially for the PC version as many reported having ran into performance issues despite owning hardware much greater than that of the official recommended specifications.
If you are interested to know what our thoughts are in regards to the game which was played on the PlayStation 5, you may check our review. For further information regarding the game you may visit their official website.