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    Delicious in Dungeon Exhibition Comes to Malaysia This August

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      Delicious

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      Indonesian-Developed Troublemaker: Raise Your Gang Launches on Switch This July

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      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

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      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Hunter x Hunter Nen x Impact Developers Address Online Play Issues, Promise Quick Fixes

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Ubisoft Names New Co-CEOs for Tencent-Backed Spinoff Company

      Blue Protocol Star Resonance China

      Blue Protocol: Star Resonance Officially Launches in China

      Cyberpunk 2077’s Big 2.3 Update Rolls Out Today: Auto-Drive, New Quests & Vehicles

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      Steam content guideline update

      Steam Updates Rules to Ban Content That Violates Payment Processor Standards

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      Nintendo Switch 2 Review – A Familiar Console That Does Everything Better

      Wuchang Release

      Wuchang: Fallen Feathers PC System Requirements and Global Launch Times

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      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Splinter Cell Remake: Ubisoft Toronto now hiring

      Kit by Kit
      4 years ago
      in All, Industry, News
      Reading Time: 2 mins read
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      Ubisoft Toronto is now hiring for their Splinter Cell remake, releasing an announcement video featuring some of the original developers who launched the original 19 years ago:

      Rebuilt from the ground up using the Snowdrop engine, the remake promises to deliver deliver new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for. An interview with Creative Director Chris Auty, Producer Matt West, and Technical Producer Peter Handrinos was also provided, the trio being involved in the project.

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      The Splinter Cell remake is only in the earliest stages of development, currently working to “keep the spirit” of its predecessors. There will be updates to visuals and design elements to align with modern sensibilities, and NOT OPEN WORLD. The original game had revolutionary ideas for its time, which players may not find as impressive today. Keeping “Stealth Action Redefined”, they’ll be prototyping, innovating, and testing for this generation of players.

      They want to ensure they can deliver the idea of “being a ghost”. Compared to the open worlds they’ve all worked on, the Splinter Cell Remake needs to keep to the tight, flawless execution of strategies, and rewarding player skill and mastery.


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      Ubisoft Toronto intends to make a solid base for the future of Splinter Cell, them also having been the studio to have developed Splinter Cell: Blacklist. Building a new team of both veterans and interested newcomers, let’s see what form the remake will take in time.


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