The production team of Skull and Bones has lost yet another creative director amid more production woes for the game.
According to a report by Kotaku, Elisabeth Pellen is the third person to leave the production team after working on the Skull and Bones team since 2018.
Pellen, who was previously the VP of Editorial, left Ubisoft Singapore to return to the Paris headquarters earlier this year after Ubisoft Singapore faced an organized labor campaign by the country’s Creative Media and Publishing Union.
We’ve reached out to Ubisoft for comment, and we’ll provide an update when we get a response.
“It’s not uncommon for a creative director to move on to a new project or role” said Ubisoft in a statement to Kotaku regarding the departure of Pellen, but sources familiar with the situation said that Pellen’s tenure at Ubisoft Singapore had been expected to last at least through the end of the 2023.
Kotaku cites the ongoing labor campaign as the reason for the latest departure.
The cause of said organized labor campaign is due to the concerns surrounding workplace treatment, equality, and pay at the Ubisoft Singapore studio.
Originally expected to be released in 2018, and having already been previously delayed to March 9th 2023, Skull and Bones has yet to have a solid release date.
Ubisoft has yet to comment on the statements outside of Kotaku.