After their most high profile new employee, it seems like SIE Worldwide Studios Malaysia is now looking for new talent. Sony has posted a listing for several positions all based in Kuala Lumpur, Malaysia on their website.
Obviously, they haven’t detailed what projects the Malaysian studio will be working on. While many of these positions require five years experience and two triple-A shipped titles, it’s still worth a shot to throw your hat in the ring.
According to Sony, there will be team members from SIE Worldwide Studios at Level Up KL 2020 to also discuss career opportunities.
Here’s a list of some of the positions you can apply for:
Senior Animators/Animators
3D Character animator to work on the cinematics cinematic storytelling of our current project. Focused heavily on lip sync/dialog and emotions, we’re looking for someone with strong Maya experience, MotionBuilder a big plus.
Senior Character Artist/Character Artists
3D Character Artist with a portfolio of realistic, highly detailed character models with highly realistic textures (skins, care, fabric, etc.), ideally with scan experience. Expert at Maya, Photoshop, Zbrush, Substance Designer. Photogrammetry a huge plus. Must have at least 2 shipped AAA titles.
Senior Environment Artist/Environment Artists
3D Environment Artist with an understanding of environment storytelling and in-game cinematic art asset creation. Advanced understanding of Maya and Zbrush, or Mudbox required. Ideally with Material/Substance Designer skills, and strong aesthetic experience. Must have at least 2 shipped AAA titles.
Senior Technical Artists/Technical Artists
Setting up and maintaining the technical pipeline on all projects, writing tools for artists for a variety of software package, solve technical issues that arise, and ensure quality of the final product. You will work with both our art and engineering teams to provide communication and cohesion between the groups.
Environment Outsource Review Artist
We’re looking for an Environment Outsource Review Artist to supervise and have the ability to create both in-game and in-game cinematic quality environments and props within a range of styles. The focus will be on environmental art pieces and set dressing for AAA titles.
If you have the ability to create environments from both detailed concepts and a single photograph we want to speak to you! If you’re able to take and provide direction from concepts or rough direction to final model/texture, even better!
Pipeline Engineer
Collaborate with Leads, Production, and Game Directors to align programming strengths, resource allocations, and assignments with the creative vision of the game. Schedule and task coders, directly or in conjunction with Production. Minimum 5 years programming experience
Project Manager/Associate Project Manager
Oversee day-to-day production issues with our internal team in all aspects of development – animation, art, design, outsourcing, tech, etc. Support Senior Project Managers and department lead(s) and by coordinating, prioritizing, and scheduling resources to ensure tasks are complete and on schedule.