Private Division has signed four new publishing agreements with leading independent developers, Die Gute Fabrik, Evening Star, Piccolo Studio, and Yellow Brick Games. The unannounced titles from these studios will be adding to Private Division’s portfolio of titles which includes the Kerbal Space Program franchise, OlliOlli World, The Outer Worlds, and more.
At Private Division we champion the best creative talent in the games industry, and these four teams and the experiences that they are building represent an array of genres that will appeal to many different gaming audiences.”
“Die Gute Fabrik, Evening Star, Piccolo Studio, and Yellow Brick Games each have their own wildly diverse creative visions, and we’re thrilled to help introduce their games to the world.”
Michael Worosz, Executive Vice President and Head of Private Division
Die Gute Fabrik is a Copenhagen-based company founded in 2008 by Nils Deneken, currently lead by CEO and Creative Director Hannah Nicklin. They develop story-driven games and are best known for Mutazione, a 2019 IGF and Indiecade award winner. They aim to draw inspiration from a variety of disciplines and histories, and to push the boundaries of what games can be, and are currently creating a new story-driven game.
“We’re excited about how strongly Private Division shares our vision for the experience we want to build for our playing audience, and for the ethos with which we’re collaborating on the process.”
“We’re so thrilled about our next story-driven adventure game and the team we’ve brought together to create it, and we can’t wait to share more down the line.”
Hannah Nicklin, Studio Lead and Creative Director at Die Gute Fabrik
Christian Whitehead, Dave Padilla, Tom Fry, Hunter Bridges, and Brad Flick founded Evening Star in 2018, with headquarters in Los Angeles and additional operations in London and Melbourne. The founders previously worked on SEGA’s Sonic Mania Plus, with their debut title being an unannounced 3D action platformer utilizing their proprietary Star Engine.
“We are focused on leveraging the team’s unique backgrounds with an aim to develop electrifying experiences charged with our signature sense of style.”
“Private Division has been a fantastic partner, and their team is equally passionate about our vision. As we grow the studio, we are excited to share more about the new world we are creating.”
Dave Padilla, CEO at Evening Star
Alexis Corominas, Jordi Ministral, and Oriol Pujado founded Piccolo Studio in 2015 to pursue their passion for videogames, leaving behind their successful advertising agency in Barcelona. After enlisting many of Spain’s talented game developers, Arise: A Simple Story debuted to critical acclaim. With Private Division, a unique new IP is under development.
“At Piccolo Studio, we craft stories that are very personal yet center on universal themes that have an impact on everyone who plays our games.”
“We tell our stories in unique ways, and we’re thrilled to have found a publisher that supports our vision and is equally invested in seeing the story reach a wide audience.”
Alexis Corominas, Co-Founder of Piccolo Studio
Industry veterans Thomas Giroux, Mike Laidlaw, Jeff Skalski, and Frederic St-Laurent B founded Yellow Brick Games in Quebec City in 2020. With experience from Dragon Age, Assassin’s Creed, and Tom Clancy’s Rainbow Six, the team aims to deliver innovative and emergent gameplay crafted by a small, highly skilled team, to create rich, interactive worlds. An ambitious new action RPG is in the works.
“I find myself energized by the challenge of helping build a new studio—full of incredible talent, ambitious ideas, and real focus on our product—while taking risks that might not be possible in AAA game development.”
“We want to deliver something special for our debut title, and partnering with Private Division provides our team with the support to create a game that’s truly memorable.”
Mike Laidlaw, Chief Creative Officer at Yellow Brick Games
More details about these specific projects will be announced in the future. All are currently in early development with no announced release dates. The first of these titles is not expected to launch until Take-Two’s Fiscal Year 2024.