To celebrate Global Accessibility Awareness Day, PlayStation has shared new details on the Access Controller for The PS5.
Originally revealed at this year’s CES as “Project Leonardo”, the Access controller is designed to empower players with disabilities to play games more easily, more comfortably, and for longer periods on PS5.
According to PlayStation Blog, the controller was developed in collaboration with accessibility experts. It will include a wide array of swappable buttons and stick caps so players can freely create different layouts that work for their unique strength, range of motion, and physical needs. Each Access controller will include:
- Analog stick caps (Standard, dome, and ball stick cap)
- Button caps in different shapes and sizes, including:
- Pillow button caps
- Flat button caps
- Wide flat button cap (which covers two button sockets)
- Overhang button caps (which benefit players with smaller hands as they are positioned closer to the center)
- Curve button caps (which can be pushed if placed along the top or pulled if placed along the bottom of the controller)
- Swappable button cap tags for players to easily mark which inputs they map to each button
Players will be able to use the Access controller on flat surfaces, orient it 360 degrees, or easily secure the controller to an AMPS mount or tripod. They can also adjust the distance of the analog stick from the controller.
They have also released the first images of the controller’s unique UI which will allow players to map inputs to each different button and toggle them on or off. You can even map two different inputs to the same button.
PlayStation has also released a new video giving an overview of PlayStation’s ongoing efforts to make gaming more accessible to a wider audience.
PlayStation says that they will share further details about the Access Controller for PS5 in the coming months.