A recent analysis by AppMagic reveals that playable ads have found particularly fertile ground in Germany’s mobile gaming landscape, with interactive advertisements capturing approximately 10% of all ad impressions – nearly double the 5.6% share seen in the US market.
The study, focusing on both gaming and non-gaming apps over the past year, shows that gaming applications dominate the playable ad space, accounting for 18.3% of all game-related ad impressions in Germany. This significant presence suggests that German users are particularly receptive to interactive advertising formats.
Leading the charge in this space is AppLovin, which commands an impressive 83% of playable ad impressions in the German market. Notable gaming publishers leveraging this format include industry giants King and Niantic, with popular titles like Candy Crush Saga and Pokémon GO actively utilizing interactive advertisements.
The analysis reveals two primary formats for playable ads: pure interactive experiences and video ads with interactive end cards. Gaming advertisers show a more balanced approach to these formats, with 69.5% opting for video with interactive end cards and 30.5% choosing pure interactive ads. However, entering this space comes with notable barriers. AppLovin, for instance, requires advertisers to maintain minimum daily budgets between $500 to $2,000 per country per operating system, highlighting the significant investment required to participate in this growing advertising channel.
Interestingly, while the German market shows strong adoption of playable ads, German publishers themselves represent only a small portion of the total impressions, with international publishers from countries like Vietnam and the United States leading the charge in the region.