The newly unveiled Nintendo Switch 2 will feature advanced NVIDIA technology including DLSS and ray tracing. Announced on April 2, the console represents a collaboration that reportedly involved 1,000 engineer-years of development effort across system architecture, chip design, and software tools.
According to information from NVIDIA’s official blog, the Nintendo Switch 2 is built around a custom NVIDIA processor featuring dedicated RT Cores and Tensor Cores. This hardware enables the console to deliver up to 4K resolution when docked in TV mode and up to 120 frames per second at 1080p in handheld mode. The system also supports high dynamic range (HDR) imaging and AI-powered upscaling technology.
The integration of ray tracing technology promises to enhance gaming visuals with realistic lighting, reflections, and shadows, creating more immersive gaming environments. Meanwhile, the Tensor Cores enable NVIDIA’s Deep Learning Super Sampling (DLSS) technology, which intelligently upscales lower-resolution images to deliver sharper details without sacrificing performance or image quality.
Beyond gaming applications, these Tensor Cores will also power AI features including face tracking and background removal for video chat applications, potentially enhancing the social and streaming capabilities of the console.
The new hardware represents a substantial performance upgrade, with claims of 10 times the graphics performance of the original Nintendo Switch. Additional technical improvements include variable refresh rate via NVIDIA G-SYNC in handheld mode, which should eliminate screen tearing and provide smoother gameplay experiences.
For game developers, the platform offers improved game engines, enhanced physics capabilities, and optimized APIs, which should streamline the development process and potentially result in faster game creation.