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    Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

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    COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

    COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

    Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

    Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

    Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

    Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

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    NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

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    Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

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    Netmarble Opens Global Pre-Registration for Seven Knights Re:BIRTH

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    Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

    Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

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    Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

    Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

    COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

    COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

    Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

    Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

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    Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

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    NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

    Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

    Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

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    Netmarble Opens Global Pre-Registration for Seven Knights Re:BIRTH

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    Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    Ben Starr

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    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

      Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

      COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

      COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

      Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

      Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

      Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

      Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

      NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

      NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

      Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

      Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

      Netmarble Opens Global Pre-Registration for Seven Knights Re:BIRTH

      Netmarble Opens Global Pre-Registration for Seven Knights Re:BIRTH

      hololive STAGE World Malaysia

      Comic Fiesta 2025 to Host hololive STAGE World Tour ’25 -Synchronize!- in Malaysia

      Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

      Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

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      Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

      Square Enix Announces October Release for Dragon Quest I & II HD-2D Remake

      COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

      COLORFUL STAGE! The Movie: A Miku Who Can’t Sing Pop-Up Store Is Coming To Sunway Pyramid This June

      Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

      Civilization: Eras & Allies Set to Launch in June, New Gameplay Trailer Revealed

      Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

      Guilty Gear Strive Nintendo Switch Edition Review – A Solid Portable Fighter with Notable Trade-offs

      NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

      NetherRealm Studios Discontinues Mortal Kombat 1 Content Update, Focus Shifts to Upcoming Title

      Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

      Kaiju No. 8: Mission Recon Movie to Premiere Exclusively at GSC Malaysia This June

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      Netmarble Opens Global Pre-Registration for Seven Knights Re:BIRTH

      hololive STAGE World Malaysia

      Comic Fiesta 2025 to Host hololive STAGE World Tour ’25 -Synchronize!- in Malaysia

      Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

      Tekken 8 Welcomes Back Fahkumram in July, Armor King Set for Fall Release

    • Interviews
      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      Monster Hunter Celebrates 20 Years with Retrospective Insight from Directors

      Ralph by Ralph
      10 months ago
      in All, Console, Games, News
      Reading Time: 2 mins read
      0 0
      Monster Hunter Celebrates 20 Years with Retrospective Insight from Directors

      Unedited Image Credit: Capcom

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      Monster Hunter directors reflected on 20 years of iconic game design as CAPCOM hosted a special “Monster Hunter Grand Exhibition” that featured a historical retrospective showcasing the series’ evolution over the past two decades. As part of the exhibition, the “Monster Hunter History Zone” displayed a wall and figurine display that chronicled the franchise’s journey, accompanied by insightful commentary from the game’s directors.

      Monster Hunter Director Commentary

      Kaname Fujioka, director of the original Monster Hunter, Monster Hunter 2, and Monster Hunter: World, recounted the development of the series’ first hunting action game. “I remember the moment during the first multiplayer test play when we implemented monster part breaking. When the players cut off the tail of the Rathian right before our eyes, everyone’s excitement skyrocketed, shouting ‘It’s cut off!’ We were so thrilled that we all mindlessly swarmed to carve the tail, only to be blown away by the Rathian’s breath attack.” At that moment, I thought, ‘This game is going to be great.'”

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      Image Credit: Capcom

      Additionally, Yasunori Ichinose, director of the Monster Hunter Portable series and Monster Hunter Rise, shared insights on the challenges they faced in adapting the game for portable consoles. “Since we designed the original game with online play in mind, optimizing it for the portable console environment took a lot of time. We had to adjust the communication design, game cycle, positioning of subspecies monsters, Event Quests, and overall game balance.”

      Image Credit: Capcom

      Director Yasunori Ichinose


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      Q: Were there any challenges in adjusting the game for the first portable console?

      A: Since the original game was designed with online play in mind, optimizing it for the portable console environment took a lot of time. We had to adjust the communication design, game cycle, positioning of subspecies monsters, Event Quests, and overall game balance.

      Q: How did you decide on the control scheme that has influenced recent titles?

      A: Due to a lack of available buttons, we had to start by organizing the actions, which led to the current control scheme. Ideally, we would have liked to conduct various tests and evaluations, but because the development period was short and we didn’t have enough time, we went ahead with the control scheme in its almost final form from the beginning of development.

      Ichinose also discussed the evolution of the series’ iconic control scheme, stating, “Due to a lack of available buttons, we had to start by organizing the actions, which led to the current control scheme. Ideally, we would have liked to conduct various tests and evaluations, but because the development period was short and we didn’t have enough time, we went ahead with the control scheme in its almost final form from the beginning of development.”

      Yasunori Ichinose Comment

      The Monster Hunter Grand Exhibition, which runs until September 2024, offers fans a unique opportunity to delve into the rich history and development process of this beloved franchise.


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      Ralph

      Ralph

      I currently have a degree in communication and have been in love with games ever since playing on the SEGA Dreamcast. Nothing but JRPGs and fighting games in my bloodstream.

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