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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

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      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

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      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

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      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

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      Hideo Kojima Provides Update on PlayStation Exclusive Physint

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      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      Horizon and Ubisoft Game Developers Lock Twitter Accounts After Posting Bitter Elden Ring Tweets

      W by W
      3 years ago
      in All, News
      Reading Time: 2 mins read
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      Horizon and Ubisoft Game Developers Lock Twitter Accounts After Posting Bitter Elden Ring Tweets
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      Two developers from Ubisoft and Guerilla Games (Horizon Forbidden West) have locked their twitter accounts, after a conversation featuring them complaining about Elden Ring went viral.

      In the now-removed tweets, UX director at Ubisoft Ahmed Salama made a criticism against Elden Ring’s UI:

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      “The fact that [Elden Ring] scored a 97 on Metacritic is proof that reviewers don’t give a flaming poop about Game UI. My life is a lie”, he tweeted.

      This sentiment was added on to by Guerilla Games Quest Designer Blake Rebouche, who also criticized the game’s quest design.


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      “Nor quest design, really”, he says.

      Horizon Elden Ring

      Both developers have since locked their Twitter accounts, preventing anyone from seeing their tweets, but not before screenshots of the conversation were spread all over Twitter.

      Elden Ring has had From Software’s most successful launch ever, and it’s bound to attract some criticism. On any other day, the criticism could have been accepted as just that- coming from two experts of their craft, too.

      However Salama’s initial tweet reeked of sour grapes, and many fans have been calling them out on just that- especially considering Rebouche’s game, Horizon Forbidden West, had just launched a week prior with Elden Ring inching it out on metacritic.

      While it naturally did incur some fanboys, thankfully some fans have been quick to express the truth- that actually, multiple good games can exist independently of each other.

      “Your game got an 88 on metacritic and you’re mad another one did better”, writes one Twitter user. “Why not just enjoy a great game and not complaing [sic]. This is such weak energy. Elden Ring is a masterpiece. People love Horizon FW as well. Chill”.

      Fans are extremely defensive over Elden Ring’s UX choices- a huge part of the resounding praise for the game’s open world comes from the fact it steers clear of multiple open world tropes, like massive checklists and constant handholding.
      “I hope the massive success of this game helps some developers convince their colleagues (and fellow executives) that the player character does not in fact have to mutter every puzzle solution to herself five seconds after you see it”, writes Bloomberg journalist Jason Schreier.
      That being said, fans of the open world genre (and Salama) have taken that as a critique of Elden Ring instead- saying the more homogenized UI would have been a better player experience.
      One fan took this to heart, going so far as to craft the “Ideal” Elden Ring UI:
      Elden Ring UI

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      Tags: Elden RingFrom SoftwareGuerilla GamesHorizon Forbidden West
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