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    Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

    Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

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    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

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    Kadokawa Has 21 Games in Development, Focusing on Console Releases

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    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    Gex Trilogy Launches Digitally This June 16

    Gex Trilogy Launches Digitally This June 16

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    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

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    Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

    Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

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    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

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    Kadokawa Has 21 Games in Development, Focusing on Console Releases

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    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

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    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

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    Gex Trilogy Launches Digitally This June 16

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    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

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    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    Ben Starr

    [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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    Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

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      Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

      Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

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      Kadokawa Has 21 Games in Development, Focusing on Console Releases

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      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

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      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

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      Gex Trilogy Launches Digitally This June 16

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      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

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      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

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      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

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      Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

      Shadow Labyrinth Preview – When PAC-MAN Meets Dark Sci-Fi Action

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

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      Kadokawa Has 21 Games in Development, Focusing on Console Releases

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      Gex Trilogy Launches Digitally This June 16

      Gex Trilogy Launches Digitally This June 16

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

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      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

      Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

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      Hogwarts Legacy announced by Avalanche Games

      Kit by Kit
      5 years ago
      in All, News, PS5
      Reading Time: 3 mins read
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      hogwarts legacy
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      While many of the games on console of the Wizarding World has put you squarely in Harry’s shoes or his compatriots, there was a time when Hogwarts didn’t go through a whirlwind left in the wake of the Boy Who Lived and Voldemort. Here’s Hogwarts Legacy.

      Sometimes I stop to appreciate the surreal nature of my story meetings. “How should this character’s voice change when they drink Polyjuice?” “How long do house-elves live?” “Are Graphorns omnivores?” These are the types of questions that drive us toward authenticity, and the types of questions you only think to ask when you have steeped yourself in the lore.

      Developing Hogwarts Legacy at Avalanche is a team endeavor. Every department understands that immersive storytelling works best when it is woven throughout the DNA of the project. What’s more, we take seriously the responsibility of contributing new content to the beloved Wizarding World franchise.

      Hogwarts Legacy - Troll


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      The Portkey Games label gave us a unique opportunity to return to Hogwarts during a different era. We are always asking ourselves how we can draw from the rich library of characters, creatures, and themes – and imagine how those details would influence the school more than a century before Harry Potter’s arrival. Who was the headmaster? What challenges did students face?  What influenced their society before Tom Riddle, before Newt Scamander? I like to say that what we are giving fans is something familiar in a way they have never seen.

      Hogwarts Legacy - Dragon

      We embrace what we know and challenge ourselves to expand upon it. Nearly Headless Nick would have been floating around, loyal and cheerful as ever. The Forbidden Forest was still forbidden and home to centaurs not likely keen on human interaction. Goblins were around, but this lot certainly didn’t work at Gringotts. The village of Hogsmeade was there, and an Ollivander has been making wands since 382 B.C. Often, the difficult task is choosing which details we aren’t going to explore.

      Hogwarts Legacy - thumbnail

      This is an exciting time to develop immersive experiences – the new opportunities provided by the PS5 are literal game-changers. With innovative high definition graphics, a player can practically feel the terror of Inferi bearing down upon them, sense the ground rumbling beneath them as a herd of angry centaurs surrounds them. Even dueling against a deadly dark witch takes on a new level of realism thanks to the controller’s ability to imbue sound and touch into every moment.

      Hogwarts Legacy - Hippogriff

      When the first book came out, I became an instant fan. I see each day the multi-generational appeal these stories have earned. I am so proud to be a part of this amazing journey and very grateful that we can finally share the excitement with the world.  This is a labor of love, and the real magic comes from the dedication and imagination of a team who wants nothing less than to make this an authentic and compelling Wizarding World game.

       

      Adrian Ropp, Head of Story, Avalanche

      Join Us!

      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: Avalanche GamesHarry PotterHogwarts LegacyPortkey Games
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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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