With the official launch of Alchemy Stars, there will be certain characters you’d find recommended more over others, as is typical for a gacha game. As such, here’s a guide to know what to look out for, not just for rerolling purposes, but also for next time. Does not include Collab characters due to unpredictability of reruns.
STARTING OUT
Opt to build a mono-elemental team first. Majority of the starting characters in Alchemy Stars you get are Water attribute, so that can be where you choose to start. Characters have their own skills too, of course, and with five units to a team, here is a recommended priority of roles to have:
- Tile conversion
- Combo
- Additional attack buffs and defense debuffs where possible
- Utility skills
- Movement / teleports, status effects, crowd control
- Specialized
- Pure DPS / Healers
Having lower rarity characters on hand will be handy especially considering the elemental Spires existence. Just don’t expect them to be your primary DPS. As your captain can attack with any colour tile, they can be off-element.
You could consider not having a Combo-boosting unit if you don’t have enough Converters: if you can’t connect enough tiles, you won’t be able to maximize chain combos anyway.
CHARACTER RECOMMENDATIONS
WATER
RARITY | NAME | ROLE | COMMENT |
---|---|---|---|
6☆ | Carleen | DPS / Teleporter / Converter / Knockback | Her cooldown is relatively long, but considering how much she can do by herself, it's hard to not recommend building her. |
Sharona | DPS / Teleporter | Ramps up her own damage and relocate the team. | |
Connolly | DPS / Control | After changes to her kit, she can at least offer more damage when you're in need of some range. | |
Raphael | Converter / Healer | Packs a punch, just don't rely on her to be your primary Converter or Healer. | |
Bethlehem | Converter / Buffer | Would prefer Breakthrough 3 for Pre-emptive on her active skill, and also Ascension 3 to be a party buffer. Pretty nice, if high investment. | |
Sariel | Converter | The no-frills converter. | |
Fleur | DPS | Single-target focused with some splash damage. Does falter a little if the enemy has a shield. | |
Bethel | DPS | High damage potential with equipment. | |
Ruby | Converter / DPS / Knockback | Converting tiles across the field while also knocking back enemies and isn't lacking on single-target damage; it's a lot. | |
Azure | DPS / Pseudo-Converter | Some flexibility in being able to provide either AOE damage or connecting tile clusters. | |
Vice: Keen Sight | DPS | An upgraded version of a 5-star incarnation with more focused-damage capabilities. | |
Nina | DPS | Mode-switching for two flavours of AOE damage. Gets diagonal attacks when Unarmed. Might be finicky for those who prefer someone simpler as there's cooldown manipulation potential. | |
Fia | Debuffer / DPS | Arguably only best for a mono-Water team, but the Damp effect could be handy for any team able to slot her in for on-elemental bonus damage. | |
Regal | DPS | Capable of high raw damage, with some set up and timing. | |
5☆ | Philyshy | Healer / Teleporter | Offers quite a lot of healing even without a chain combo, and can relocate. |
Hydrad | Combo | Besides explosive combos, he offers some retaliation damage should he get hit. | |
Barton | Converter / DPS / Knockback | Can get diagonal attacks, besides the conversion utility and damage. | |
Kleken | Converter / Control | Your standard Converter, with some crowd control flavour. | |
Corax | Teleporter / DPS | His teleport is pretty restrictive, granted. Would prefer higher investment to offer more damage potential. | |
Allura | DPS | Simple skill nuker. | |
4☆ | Tweety | Teleporter | Low rarity teleporter option. Focus on her utility as she won't have much else. |
Ms. Blanc | Converter / Buffer | If need be, she'll be here. While her buff may be nice, it's reliant on her being above 90% HP. | |
3☆ | Zoya | Healer | When all else fails, Zoya will do her best. |
FIRE
RARITY | NAME | ROLE | COMMENT |
---|---|---|---|
6☆ | Victoria | Healer / Bleed | Pretty much the healer you want to enable Bleed synergy. |
Charon | DPS / Converter / Knockback | Diagonal attacks, knockback and tile reset. | |
Uriel | Converter / Burn | Resets non-Red. If you're running Burn, you'll want her. | |
Sinsa | DPS | Can reduce enemy defense, wide skill AOE. Bonus in being able to shift positions by one tile. Diagonal attacks. | |
Jona | DPS | Mode change on 1 turn cooldown, also offers tile-count reduction for combos Could stand to have easier to use DPS too, however. | |
Eicy | Converter / DPS / Healer | Essentially a no-frills converter. | |
Smokey | Teleporter / Converter | Teleport comes with tile reset. Damage is on diminishing returns. | |
Gram | DPS / Teleporter | Self-sustaining, gradually ramping up DPS who can relocate himself. | |
Novio | Healer / DPS | Heals, shields and damage on overhealing. | |
Giles | DPS | Leaning to high-risk, high reward playstyle due to his Sanity system. | |
Carleen: Smoldering Soul | Teleporter / Converter / DPS | A slightly more restrictive version from her Water incarnation due to the resource system, and doesn't have as wide a conversion range. Leans towards an aggressive playstyle. | |
Lilica | Teleporter / Supporter / DPS | Offers mobility, with full Ascension and upgraded equipment capable of doing true damage. | |
5☆ | Faust | Converter | Your standard converter. He has Fright, but at such low odds, don't bother about it. |
Taki | DPS | Potential to scale damage more so when against multiple waves. | |
Istvan | Combo | Besides enabling explosive combos, he can debuff enemy attack. | |
Genevieve | Teleporter / DPS | Teleport range will need to be worked around. Has a self-synergistic kit to deal damage and heal, while providing extra range and damage for the party. | |
Maggie | Converter / Knockback | Another converter option. Can camp up her own damage and reduce combo requirement. | |
4☆ | Nails | DPS / Bleed | Has DEF ignoring damage, but is dependent on external healing. If you have good sustain, he can't ramp up the damage that needs him to be at lower HP. |
Alice | Healer | For when you lack Novio or Philyshy. | |
Brock | DPS / Taunt / Buffer | Best used in stages with more enemies due to how he scales via equipment. | |
3☆ | Pepi | Teleporter | When all else fails and you need a way to relocate. |
FOREST
RARITY | NAME | ROLE | COMMENT |
---|---|---|---|
6☆ | Nikinis | Converter | Pretty much a no frills converter. |
Hiiro | DPS / Converter | Somewhat self-synergistic kit with enhanced tiles, which itself is easy to get within Forest. | |
Gabriel | Converter | Somewhat mechanically unusual converter who can generate enhanced tiles passively on crossing enough on-element tiles. | |
Migard | DPS / Teleporter | Excels at single target damage but still good regardless, and can execute low HP enemies. | |
Beryl | DPS | Offers quite a lot of nuke damage and wide-reaching AOE. | |
Hedy | Converter / Teleporter | Works like Carleen-lite, where she doesn't really attack herself. | |
Paloma | Converter / DPS | Fairly large range. Own DPS is dependent on stacks that can fall off. | |
Lenore | DPS | Leans to high-risk, high-reward play thanks to Sanity mechanic. As is, chain combo requirement is very high and won't have the damage multiplier. | |
Barton: Deft Blades | DPS | Can have diagonal attacks like his initial version. Has some resource management for 'stances' but can still dish out damage in both forms. | |
Mythos | DPS | Capable of massive nukes. | |
Goldie | Converter | While not considered a high tier unit herself, she does offer a relatively more useful and fun gimmick with her style of tile conversion. | |
5☆ | Odi | DPS (Poison) / Debuffer | If it's got a lot of HP and not immune to poison, bring her in. |
Pact | Converter | Besides converting, she has minor recovery effects and Slow. | |
Areia | DPS | Capable of incredibly high damage. Does have "off" turns when her buff falls off. | |
Sikare | Converter / DPS | The damaging converter option who deals fixed HP-based damage on first hit, disregarding shields. | |
Louise | Combo | Has heal besides enabling double chain combos. | |
Naroxel | Teleporter | Also enhances tiles on teleport, but won't be Green. | |
Brandy | Converter | Easily obtainable with max Breakthrough for tile conversion. | |
4☆ | Wendy | Teleporter | Offers a unique teleport mechanic to play around, or when you just really have no other mobility option. |
Uriah | Healer | Pretty much the only reliable healer for the element. | |
Pasolo | 'Converter' / Bleed | Utility in bridging gaps and single-tile conversion. Damage over time via Bleed. | |
3☆ | Ophina | Converter | When you really need to swap that one tile and you've got no one else. |
THUNDER
RARITY | NAME | ROLE | COMMENT |
---|---|---|---|
6☆ | Michael | DPS / Teleporter | Does plenty of damage. Can teleport too. |
Gronru | Converter | No enhanced tiles, but being able to convert is always handy. | |
Irridon | Converter | Relatively flexible tile conversion. | |
Eve | DPS | Ramp up damage, granted the long cooldowns does affect her overall damage. | |
Revy | DPS | Gets to ramp up in longer battles. Has diagonal attacks. | |
Luke | DPS | Offers high DPS, more so if the enemies move around. | |
Florine | Combo / DPS | Has her own DPS besides enabling those combos. | |
Amemori | Teleporter / DPS | Theoretically able to teleport all over the place as well as deal defense ignoring damage. | |
Reinhardt | DPS / Buffer | Ramp up time needed without duplicates, but is definitely incredibly powerful. | |
Pollux | Converter / DPS | Can do some shifting too. | |
Axelia | Healer / Flex | Can theoretically try copying her party members' skills to double up on some of your preferred skills. | |
Requiem | DPS | Can especially shine in situations with many enemies. | |
5☆ | Dayna | DPS | Can throw down an AOE nuke. |
Sadie | DPS | Equipment buffs her, with Normal attacks hitting high ceilings. | |
Nemesis | Converter | The Thunder option for this type of conversion. | |
Pittman | DPS | Start shoving things around and deal damage with it. | |
Beverly | Converter | No frills converter. | |
Roy | Healer / Converter | Be around his bees and he can do healing and some single-tile conversion too. | |
Sanae | DPS | Having defense ignoring damage is always nice. | |
Ciel | Converter | Has some defense ignoring damage on top of her utility. | |
Schwartz | DPS | Deals HP% damage, also can buff himself. | |
4☆ | Nadine | Healer | Lantern has a single tile conversion. |
Tessa | DPS | Make her captain and watch the numbers fly. | |
Hachi & Gin | DPS | Budget option for some raw damage burst. | |
3☆ | Eho | Teleporter | When all else fails and you need mobility. |
Amy | Healer | When all else fails and you need healing. | |
That’s the recommended characters in essence in Alchemy Stars! Have fun, and good luck!