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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

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    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

    Stellar Blade Sequel Teased in Shift Up Presentation

    Stellar Blade Sequel Teased in Shift Up Presentation

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    Digimon Expo 2025 Announced for September in Tokyo

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    TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

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    Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

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    Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

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    Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

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    Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

    Hideo Kojima Provides Update on PlayStation Exclusive Physint

    Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

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      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      ROG Strix SCAR 16 (2025) G635 Review – A Powerhouse that Redefines Gaming Performance

      Stellar Blade Sequel Teased in Shift Up Presentation

      Stellar Blade Sequel Teased in Shift Up Presentation

      Digimon Expo 2025 Announced for September in Tokyo

      Digimon Expo 2025 Announced for September in Tokyo

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      TRYX Unveils 3D AMOLED Cooling Technology at COMPUTEX 2025

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Onimusha 2: Samurai’s Destiny Review – A Polished Revival of a PS2 Classic

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Blades of Fire Review – A Double-Edged Sword of Innovation and Frustration

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Vindictus: Defying Fate Opens Global Alpha Test on Steam Starting June 8

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Magic Librarian Ariana Unveils Official Trailer and Confirms August JP Release

      Hideo Kojima Provides Update on PlayStation Exclusive Physint

      Hideo Kojima’s New Game Physint Not Expected to Release Soon, Possibly Out in 5 to 6 Years

    • Interviews
      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

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      GAMEVIL Shows Off Royal Blood’s Potential Using Unity Engine

      CeeZee by CeeZee
      9 years ago
      in All, Android, Industry, iOS, Mobile Games, News, Tech
      Reading Time: 2 mins read
      0 0
      GAMEVIL Shows Off Royal Blood’s Potential Using Unity Engine
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      Recently on November 4th 2016, GAMEVIL participated in the Unity’s conference “Unite ’16 Los Angeles”. The conference is a three day event that provides information on the Unity Technologies’ innovative development platform where members of the gaming industry can learn about and connect with the Unity aficionados.

      royalblood_keynote_speaker

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      In the event, one of the 50+ keynote speakers was Kyu Lee, President of GAMEVIL USA, to offer his wisdom and insights. His keynote revolved around the upcoming MMORPG Royal Blood by GAMEVIL. Kyu’s presentation during the keynote revealed the tools and Unity-specific techniques used for the development of Royal Blood.

      GAMEVIL’S MMORPG Royal Blood that is powered by Unity claims to have closed the gap between PC and mobile graphics. The early gameplay footages that was shown in the conference showed a close resemblance to the current PC MMORPGs. The environments of the game was scene crisp with high polygon counts and detailed textures which allows developers to create an unparalleled mobile game.


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      To further boast the potential of Royal Blood, with Unity Engine the game was consistently producing smooth frame rates even in environments with 15 or more concurrent players. There will be cooperative gameplay where players can move through an open world; seamlessly transition from solo missions to multi-party raids. The game will also incorporate fully-featured towns, expansive levels and multiple camera angles that were previously difficult to accomplish on mobile.

      This upcoming MMORPG by GAMEVIL, Royal Blood is its first of its genre to exclusively use the Unity development platform. The application of the Unity Engine by GAMEVIL has not only debunked pre-conceived notions of possibilities with Unity, but with mobile gaming as well. With the limitless capabilities of the engine, imagination is the only limit for a developer. We will be expecting GAMEVIL to release Royal Blood in 2017.

      For more information, visit the official website here!

      Sources: wanuxi, gamasutra

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: AndroidGamevilGamevil USAiOSKyu LeeRoyal BloodUnite '16 Los AngelesUnity
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      Casual gamer who longs to be in the competitive Dota2 scene. Shares love with MMORPGs and FPSs. Constantly challenging time in a battle of perseverance as a gamer.

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