Positively glowing in their bewitching outfits, Fire Emblem Heroes has just revealed four new Halloween Alts to units from FE Fates, Awakening and Shadows of Valentia Echoes, starting from 6th October 2022 12:00 a.m. PT.
The Halloween Divine Harvest Banner will include both the male and female variants of Corrin, Naga as well as duo unit Duma and Mila who are all dressed in ghastly attire to Fire Emblem Heroes.
Female Corrin (Blue Manakete Infantry Unit)
- Weapon: Moonlight Stone (Mt: 16, Rng:1)
Accelerates Special trigger (cooldown count-1). At the start of turn 1, if foe’s attack can trigger Special, grants Special cooldown count-2. If foe initiates combat or foe’s HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit during combat, grants Special cooldown charge+1 to unit per unit’s attack and inflicts Special cooldown charge-1 on foe per attack (only highest value applied; does not stack), and reduces damage dealt to unit by 8 when foe’s attack triggers Special. (Excludes Miracle). If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.
- Special Skill: Negating Fang (CD: 3)
Reduces damage from foe’s attacks by 30%. After triggering, unit’s next attack deals damage = 30% of unit’s Atk. (Boost resets at the end of combat.)
- Slot A: Atk/Spd Finish 4
If unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit’s Special is ready or unit’s Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials), and when unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
- Slot B: Dragon’s Wrath 4
Reduces damage from foe’s first attack during combat by 25%. If unit’s Atk > foe’s Res, unit’s first attack deals damage = 25% of unit’s Atk minus foe’s Res during combat.
- Slot C: Joint Drive Atk
Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.
Male Corrin (Green Manakete Infantry Unit)
- Weapon: Starlight Stone (Mt:16 , Rng: 1)
Accelerates Special trigger (cooldown count-1). If foe initiates combat or foe’s HP ≥ 75% at start of combat, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), restores 7 HP to unit when unit deals damage to foe during combat (triggers even if 0 damage is dealt), and also, if foe can make a follow-up attack, reduces damage from foe’s first attack during combat by 75%. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.
- Special Skill: Moonbow (CD: 2)
Treats foe’s Def/Res as if reduced by 30% during combat.
- Slot A: Distant Stance
Unit can counterattack regardless of foe’s range. If foe initiates combat, grants Res+5 to unit during combat.
- Slot B: Dragon’s Ire 4
At start of combat, if unit’s HP ≥ 25%, inflicts Atk/Res-4 on foe during combat, unit makes a guaranteed follow-up attack, and also, if foe initiates combat, neutralizes effects that prevent unit’s follow-up attacks.
Naga (Colorless Manakete Flier Unit)
- Weapon: Serenity Breath+ (Mt: 14 , Rng: 1)
If foe initiates combat or foe’s HP ≥ 75% at start of combat, inflicts Atk/Res-5 on foe during combat and foe cannot make a follow-up attack. If foe’s Range = 2, calculates damage using the lower of foe’s Def or Res.
- Assist Skill: Rally Up Atk+ (Rng: 1)
Grants Atk+6 to target ally and allies within 2 spaces of target (excluding unit) for 1 turn.
- Slot A: Atk/Res Catch 3
At start of combat, if foe’s HP = 100% or if [Penalty] is active on foe, grants Atk/Res+5 to unit during combat.
- Slot C: Atk/Res Rein 3
Inflicts Atk/Res-4 on foes within 2 spaces during combat.
Duo Duma and Mila (Red Manakete Armor Unit)
- Weapon: Ghostly Lanterns (Mt: 16, Rng: 1)
Accelerates Special trigger (cooldown count-1). At start of combat, if unit’s HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, neutralizes effects that guarantee foe’s follow-up attacks, foe cannot make a follow-up attack, and also, if foe’s attack can trigger their Special and unit’s Res ≥ foe’s Res+5 during combat, inflicts Special cooldown count+1 on foe before foe’s first attack. (Cannot exceed the foe’s maximum Special cooldown.) If foe’s Range = 2, calculates damage using the lower of foe’s Def of Res.
- Special Skill: Glimmer (CD: 2)
Boosts damage dealt by 50%.
- Slot A: Distant Ferocity
Unit can counterattack regardless of foe’s range. If initiates combat, grants Atk+5 to unit during combat.
- Slot B: Dragon Wall 3
If unit’s Res > foe’s Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Rokkr area-of-effects Specials) by percentage = difference between stats x 4 (max 40%).
- Slot C: Woeful Upheaval
At the start of turn 1, deals 7 damage to all foes. Reduces damage from foe’s first attack during combat by percentage = difference between unit’s Atk and foe’s Atk (min. 0) + difference between foe’s max HP and foe’s current HP at start of combat, x 3 (max 30). If a foe uses bow, dagger, magic or staff and initiates combat against an ally within 2 spaces of unit, triggers [Savior] on unit.
The Fire Emblem Heroes Halloween Divine Harvest Banner will begin from 6th October 2022 12:00 a.m. PT and ends on 5th November 2022 11:59 p.m. PT.