Square Enix has revealed more details about the upcoming Final Fantasy XIV mobile version, addressing concerns about monetization and accessibility. Producer Naoki Yoshida confirmed that the mobile MMO will be entirely free-to-play and will not include gacha mechanics.
In a recent Famitsu interview, Yoshida emphasized the team’s commitment to player experience over aggressive monetization. “Some games are made with a gacha scheme so they can make as much money as possible,” he explained. “That’s not what we’re about.”
The development team will have a primary focus on creating a mobile experience that allows players to enjoy the game for as long as possible, with minimal financial barriers. While specific monetization details remain unclear, potential revenue streams might include the game’s glamour system or Mog Station purchases like mounts and accessories.
Players can expect a mobile version that closely resembles the original FFXIV experience. The game will feature virtual controllers optimized for smartphone control and will launch with the original nine jobs from A Realm Reborn, including Black Mage, Arcanist, and White Mage. The initial story content is expected to cover up to patch 2.55, the lead-in to the Heavensward expansion.
Playtesting for Final Fantasy XIV mobile version begin soon in China, with Square Enix planning a global launch shortly after. Yoshida’s message to players is clear: “I’ll be happy if you can just enjoy the game!”