As Final Fantasy 16 prepares for its PC debut, producer Naoki Yoshida has addressed the modding community with a request for discretion towards mod creation. In a recent interview with PC Gamer, Yoshida emphasized the importance of maintaining appropriate content within the game’s modding scene.
While Yoshida refrained from specifying particular mods he’d like to see, he was clear about his stance on potentially problematic content. “We definitely don’t want to see anything offensive or inappropriate, so please don’t make or install anything like that,” he stated.
The producer’s comments highlight the double-edged nature of mods. While mods can enhance gameplay and add value for players, they can also introduce content that players and developers may deem offensive or detrimental to the game’s integrity. This concern echoes sentiments expressed by other industry players, such as Capcom, which has previously voiced apprehension about mods that could potentially harm their intellectual property.
Final Fantasy 16’s journey to PC has been filled with conflicting statements and timeline shifts. Initially announced as a PlayStation 5 exclusive with a potential PC release, the game’s status underwent several revisions. Yoshida himself had previously denied the existence of a PC version, only to later acknowledge a planned release.
The Final Fantasy 16 PC launch comes after Square Enix’s strategic shift towards multiplatform releases, following lower-than-expected performance of some PlayStation exclusives. This move aligns with the company’s new focus on expanding its presence across various gaming platforms, including a renewed emphasis on Xbox releases.