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    Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

    Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

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    Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

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    Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

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    Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

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    Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

    Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

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    Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

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    Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

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    Wildgate Sets July 22 Launch Date, Cross-Platform Beta Coming June 9

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    MONGIL: STAR DIVE Closed Beta Test Announced for June 19 to 26

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    SEGA and Ryu Ga Gotoku Studio Reveal Project Century as STRANGER THAN HEAVEN

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    Capcom Reveals Resident Evil Requiem, Coming February 2026

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    ASUS ROG Malaysia Launches Exciting Campaign – Play Monster Hunter Wilds for a Chance to Win a ROG Ally X!

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    Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

  • Interviews
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    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

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    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

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    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

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    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

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    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    Ben Starr

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    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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      Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

      Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

      Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

      Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

      Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

      Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

      Wildgate Sets July 22 Launch Date, Cross-Platform Beta Coming June 9

      Wildgate Sets July 22 Launch Date, Cross-Platform Beta Coming June 9

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      MONGIL: STAR DIVE Closed Beta Test Announced for June 19 to 26

      SEGA and Ryu Ga Gotoku Studio Reveal Project Century as STRANGER THAN HEAVEN

      SEGA and Ryu Ga Gotoku Studio Reveal Project Century as STRANGER THAN HEAVEN

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      Capcom Reveals Resident Evil Requiem, Coming February 2026

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      ASUS ROG Malaysia Launches Exciting Campaign – Play Monster Hunter Wilds for a Chance to Win a ROG Ally X!

      Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

      Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

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      Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

      Code Vein II Set to Launch in 2026 for PS5, Xbox, and PC

      Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

      Sonic Racing: CrossWorlds Speeds to Multiple Platforms This September

      Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

      Bandai Namco Reveals New Roguelite Adventure Game Towa and the Guardians of the Sacred Tree

      Wildgate Sets July 22 Launch Date, Cross-Platform Beta Coming June 9

      Wildgate Sets July 22 Launch Date, Cross-Platform Beta Coming June 9

      MONGIL: STAR DIVE Closed Beta Test Announced for June 19 to 26

      MONGIL: STAR DIVE Closed Beta Test Announced for June 19 to 26

      SEGA and Ryu Ga Gotoku Studio Reveal Project Century as STRANGER THAN HEAVEN

      SEGA and Ryu Ga Gotoku Studio Reveal Project Century as STRANGER THAN HEAVEN

      Capcom Reveals Resident Evil Requiem, Coming February 2026

      Capcom Reveals Resident Evil Requiem, Coming February 2026

      ASUS ROG Malaysia Launches Exciting Campaign – Play Monster Hunter Wilds for a Chance to Win a ROG Ally X!

      ASUS ROG Malaysia Launches Exciting Campaign – Play Monster Hunter Wilds for a Chance to Win a ROG Ally X!

      Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

      Final Fantasy XIV Mobile Moves Up Release Date, Coming to China on June 19

    • Interviews
      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

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      Erik Peterson Says Showing Your Game On Steam Shouldn’t Be Pay To Win

      W by W
      2 years ago
      in All, Feature, Industry
      Reading Time: 2 mins read
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      Erik Peterson Steam

      Erik Peterson, head of Business Development at Valve

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      Erik Peterson, head of Business Development at Valve said that developers aren’t allowed to buy the spotlight on Steam.

      In a talk today, he explained that Steam’s featured page was instead about making sure good games made their way to the top of the Featured list on Steam.

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      Instead, games would find their audiences through other features, like Steam Next Fest or the various themed events like Genre events and publisher weekends.

      To ensure Steam’s commitment to organic discovery, he said the platform doesn’t take any kind of money to boost games to the top of the feature list.


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      “It’s not Pay-to-Win”, he explains.

      Instead, Erik talked about how not offering boosted visibility was a way to level the playing field and not rely on money or “secret handshakes” to find success.

      “We react to player interest”, he says.

      Steam Language
      Image Credit: Valve

      Erik also highlighted several other points about Steam, such as the language breakdown  for users.

      According to him, Simplified Chinese is the second-most used language on Steam, with 26% of the userbase preferring the option- nearly three times that of the third-most popular Russian option.

      Similarly, he also brought up Steam’s recent decision to support Bahasa Indonesia as well.

      “There are over one thousand games with Indonesian language support, we think that’s cool”, he says.

      Additionally, Erik Peterson highlighted the importance of Early Access on Steam, saying that 30% of featured games on Steam would be titles either entering or leaving Early Access.

      “It’s a testament to the concept of a game that’s in development that 30% of the top releases are entering or leaving Early Access”, he says.

      Finally, he also gave the audience a peek at an upcoming feature for Steam- letting developers show if the game has support for the Dualshock or Dualsense controllers specifically, with a little visual icon representing either controller.

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