Publishers Square Enix and developers Tose’s digital collectible card game Dragon Quest Rivals Ace has just revealed a new expansion over at their official YouTube channel.
Dragon Quest Rivals Ace Overview
The gameplay stems from allowing players to create decks of cards featuring characters and monsters from the popular Dragon Quest franchise. The combat for this card game is a turn-based combat system where players have to select a leader character to face off against the enemy leader by summoning monsters, casting spells, or by equipping weapons to attack them from a limited pool of MP (Mana Points) and the main goal is to defeat the enemy’s leader by reducing their HP to zero.
New Cards Detail
While there’s still no official translations as of time of writing, here are some very rough translations using Google Translate:
Noble King Papas
Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand.Evil Apostle Gema
Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand.Roche
Traits:
[Penetration] Also damages units behind the attacked target [Renki] When the tension of the ally leader is accumulated in 3 stages, the effect will be activated when it comes into play from the hand.Berolinman
Traits:
[Ouen] When you use this card, the tension of the ally leader +1 [At the time of summoning] The effect is activated when it comes into play from your hand. [Skill Link] The effect is activated when the ally leader uses the tension skill.Grudge Baramos Zombie
Traits:
[Haste] You can attack as soon as you come into play [At the time of death] The effect is activated when you dieSeneca
Traits:
[Renkei] When the tension of the ally leader is accumulated in 3 stages, the effect will be activated when it comes into play from the hand.Nageki’s Youkai Oren
Traits:
[At the time of summoning] The effect is activated when it comes into play from your hand [Haste] You can attack as soon as you come into playFairy Sundi
Traits:
[Stealth] You will not be able to target of enemy attacks or effects until you attack [At the time of death] The effect is activated when you die [Dungeon] It will be traversed when the durability value exceeds the specific value [At the time of traversal] Effective when traversed “dungeon” is removed from the deckMore information about the new cards can be found on the official website.