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    Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

    Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

    Physint Gets Its First Poster and Cast Reveal from Kojima Productions

    Physint Gets Its First Poster and Cast Reveal from Kojima Productions

    Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

    Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

    ANANTA Website Update Removes Female Protagonist References

    ANANTA Website Update Removes Female Protagonist References

    Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

    Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

    Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

    Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

    Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

    Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

    Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

    Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

    Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

    Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

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    Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

    Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

    Physint Gets Its First Poster and Cast Reveal from Kojima Productions

    Physint Gets Its First Poster and Cast Reveal from Kojima Productions

    Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

    Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

    ANANTA Website Update Removes Female Protagonist References

    ANANTA Website Update Removes Female Protagonist References

    Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

    Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

    Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

    Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

    Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

    Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

    Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

    Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

    Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

    Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

  • Interviews
    [EXCLUSIVE] Beyond Speed: Sonic Racing: CrossWorlds Developers on Creating Tracks for Multiple Worlds and Platforms

    [EXCLUSIVE] Beyond Speed: Sonic Racing: CrossWorlds Developers on Creating Tracks for Multiple Worlds and Platforms

    [EXCLUSIVE] Blending Myth and Metal – Sword Sage: Awakening Dev Team Talks Inspiration and Accessibility

    [EXCLUSIVE] Blending Myth and Metal – Sword Sage: Awakening Dev Team Talks Inspiration and Accessibility

    Inside Towa and the Guardians of the Sacred Tree: Developers Reveal How They’re Redefining the Genre

    Inside Towa and the Guardians of the Sacred Tree: Developers Reveal How They’re Redefining the Genre

    [EXCLUSIVE] Inside GameCharge: A Veteran’s Vision for Making Game Pin Purchases Convenient and Reliable

    [EXCLUSIVE] Inside GameCharge: A Veteran’s Vision for Making Game Pin Purchases Convenient and Reliable

    Rolling Into a New Era: Producer Ryo Ishida Talks Katamari’s Return in Once Upon A KATAMARI

    Rolling Into a New Era: Producer Ryo Ishida Talks Katamari’s Return in Once Upon A KATAMARI

    [EXCLUSIVE] From Childhood Dreams to Yu-Gi-Oh! Collaboration: Fine Chaos Creative Director Talks Passion and Persistence

    [EXCLUSIVE] From Childhood Dreams to Yu-Gi-Oh! Collaboration: Fine Chaos Creative Director Talks Passion and Persistence

    A Deep Dive into the Terror of Little Nightmares III with Producer Coralie Fenniello

    A Deep Dive into the Terror of Little Nightmares III with Producer Coralie Fenniello

    My Hero Academia: All’s Justice Producer Aoba Miyazaki Discusses Going Beyond with the Game Series

    My Hero Academia: All’s Justice Producer Aoba Miyazaki Discusses Going Beyond with the Game Series

    Producer Ryosuke Hara Discusses New Systems and Themes in Digimon Story Time Stranger

    Producer Ryosuke Hara Discusses New Systems and Themes in Digimon Story Time Stranger

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      Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

      Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

      Physint Gets Its First Poster and Cast Reveal from Kojima Productions

      Physint Gets Its First Poster and Cast Reveal from Kojima Productions

      Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

      Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

      ANANTA Website Update Removes Female Protagonist References

      ANANTA Website Update Removes Female Protagonist References

      Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

      Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

      Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

      Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

      Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

      Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

      Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

      Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

      Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

      Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

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      Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

      Kojima Productions Celebrates 10 Years with Niantic Spatial Collaboration

      Physint Gets Its First Poster and Cast Reveal from Kojima Productions

      Physint Gets Its First Poster and Cast Reveal from Kojima Productions

      Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

      Trails in the Sky 1st Chapter Becomes Nihon Falcom’s Most Successful Steam Release

      ANANTA Website Update Removes Female Protagonist References

      ANANTA Website Update Removes Female Protagonist References

      Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

      Kojima Productions Unveils New Teaser Trailer for OD at 10th Anniversary Event

      Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

      Joe Higashi Returns in Fatal Fury: City of the Wolves DLC

      Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

      Overwatch 2 Announces China-Exclusive Neon Pulse Music Festival Event

      Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

      Ys vs. Trails in the Sky: Alternative Saga Remaster Showcases Major Visual and Technical Upgrades

      Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

      Persona 5: The Phantom X Version 2.1 Adds Summer Event and New Phantom Thief

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      [EXCLUSIVE] Beyond Speed: Sonic Racing: CrossWorlds Developers on Creating Tracks for Multiple Worlds and Platforms

      [EXCLUSIVE] Beyond Speed: Sonic Racing: CrossWorlds Developers on Creating Tracks for Multiple Worlds and Platforms

      [EXCLUSIVE] Blending Myth and Metal – Sword Sage: Awakening Dev Team Talks Inspiration and Accessibility

      [EXCLUSIVE] Blending Myth and Metal – Sword Sage: Awakening Dev Team Talks Inspiration and Accessibility

      Inside Towa and the Guardians of the Sacred Tree: Developers Reveal How They’re Redefining the Genre

      Inside Towa and the Guardians of the Sacred Tree: Developers Reveal How They’re Redefining the Genre

      [EXCLUSIVE] Inside GameCharge: A Veteran’s Vision for Making Game Pin Purchases Convenient and Reliable

      [EXCLUSIVE] Inside GameCharge: A Veteran’s Vision for Making Game Pin Purchases Convenient and Reliable

      Rolling Into a New Era: Producer Ryo Ishida Talks Katamari’s Return in Once Upon A KATAMARI

      Rolling Into a New Era: Producer Ryo Ishida Talks Katamari’s Return in Once Upon A KATAMARI

      [EXCLUSIVE] From Childhood Dreams to Yu-Gi-Oh! Collaboration: Fine Chaos Creative Director Talks Passion and Persistence

      [EXCLUSIVE] From Childhood Dreams to Yu-Gi-Oh! Collaboration: Fine Chaos Creative Director Talks Passion and Persistence

      A Deep Dive into the Terror of Little Nightmares III with Producer Coralie Fenniello

      A Deep Dive into the Terror of Little Nightmares III with Producer Coralie Fenniello

      My Hero Academia: All’s Justice Producer Aoba Miyazaki Discusses Going Beyond with the Game Series

      My Hero Academia: All’s Justice Producer Aoba Miyazaki Discusses Going Beyond with the Game Series

      Producer Ryosuke Hara Discusses New Systems and Themes in Digimon Story Time Stranger

      Producer Ryosuke Hara Discusses New Systems and Themes in Digimon Story Time Stranger

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      Do Pokemon and Other Modern Video Games Need Voice Acting?

      Would it be better if characters spoke more often?

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, Feature, News, Nintendo Switch (Platform)
      Reading Time: 5 mins read
      0 0
      pokemon voice acting
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      This article on ‘Do Pokemon and Other Modern Video Games Need Voice Acting’ was available a week earlier through the Gamerbraves Newsletter. Sign up for free to gain access to more articles about news and trends in the gaming industry and community.

      Original Article: It really says something about video games that we now have awards for the best people to voice a character in one. Where video game characters can become iconic from their voice alone. Even Mario, who still doesn’t speak in full dialogue, likely wouldn’t be quite the worldwide sensation without the “wahoos!” of Charles Martinet.

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      Pokemon is the highest-grossing media franchise of all time and with Scarlet and Violet now released, there’s been something on my mind regarding the game: should it have full voice acting?

      It’s not just Pokemon either, Square Enix’s latest RPG Havestella also lacks full voice acting with many players feeling something is missing from the title as a result.


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      I can understand why developers may not see the need to have voice acting in their games. Hiring voice actors can be expensive, it also means that animations may have to be changed to match up to the voice acting. There’s also the fact that less story-oriented games may not even need voice acting as they often don’t have a lot of dialogue. You can even argue this applies to Pokemon when much of its dialogue often includes lines like “I like shorts because they’re comfy to wear.”

      Despite this though, I’d argue that a game series like Pokemon would actually benefit from voice acting and that’s in part because of how good the game’s design and the world are.

      The importance of voice acting

      Much of this conversation stems from a recent trailer for Pokemon Scarlet and Violet featuring the new Gym Leader Iono:

      Other than Pokemon suddenly unleashing streamers into their world, many noticed that Iono was fully voiced in the trailer and she sounded great. Hearing Iono talk and work the crowd added a certain energy to the new Pokemon that made it sound more exciting.

      In general, there are two main benefits of voice acting. The first is that it’s better at maintaining the viewer’s attention. In a video game, that has both a visual and interactive aspect, it can be easy for players to be distracted away from the dialogue. Voice acting can help maintain their attention as the words are quite literally spoken to them.

      The more important benefit, however, is expression. Simply by hearing a character’s voice, you get a better idea of their personality which allows you to get more invested in their story. Many of the most popular characters in gaming were made iconic for their voices. When you think of Solid Snake, you think David Hayter, when you think of Dante, you think Rueben Langdon. Kira Buckland, who voiced 2B in Nier Automata was so well-received that she’s been typed cast as a number of other cold, cool-headed assassin roles.

      Games Without Voice Acting

      Pokemon Black And White (2010)

      The counterpoint to this is that plenty of other games have well-developed characters or moving storylines, without needing voice acting (I mean books have been doing it for thousands of years). To this day most Pokemon fans say that the best games in the series were the DS games: Pokemon Platinum, Heart Gold, Black and White, and Black and White 2. The latter two are especially important as they’re fondly remembered for having some of the best stories and characters in the franchise, despite there being no voice acting.

      Likewise, many older RPGs like Chrono Trigger, Earthbound and Final Fantasy 1-9 also lacked speaking roles yet were able to bring people to tears back in the day. Other aspects of these games like their heart-filled soundtracks and character animation made up for the lack of voice acting.

      If they can do it, then why can’t Pokemon continue to do so, especially if it means they can focus on more important elements like the gameplay? When you add one new element to a game, less time can be given to another so it makes sense that Pokemon would want to focus more on the main appeal of the game: catching the pocket monsters.

      Times Have Changed

      While it is true that many classic games of old were able to bring out emotion without voice acting we should also be acknowledged how the times, and especially graphics have changed.

      pokemon voice acting
      Final Fantasy VI (1994)

      There’s a reason that classic Final Fantasy and Dragon Quest didn’t have voice acting but their modern iterations do. In older games, voice acting was not always possible and games made use of sprites or lower-res polygons, with the characters often not even having visible mouths half of the time. This meant that animators had to rely more on exaggerated body language to convey their personalities. Voice acting was less important, partly because it was harder to do and partially because expression could be done in other ways.

      pokemon voice acting
      Pokemon Sword and Shield (2019)

      In modern times, however, character models, even more, stylized models, are far cleaner and make more human-like movements. You can now see the Pokemon characters in Sword and Shield as well as Legends Arceus actually moving their mouths, singing, gesturing, and shouting. The characters look great, yet there’s no actual sound coming from them.

      It feels like they should be speaking. Ken Sugimori’s character designs are so memorable and eye-catching but it often feels like there’s something missing from them when these cool designs aren’t backed up by cool voice acting. Even the mobile gacha game Pokemon Masters EX seems to understand this as it gives each of the various Pokewaifus voice clips.

      Closing Thoughts

      pokemon voice acting
      Pokemon Scarlet and Violet (2022)

      To be clear, I do like Pokemon Scarlet and Violet overall in spite of its many issues. With that being said, however, I do think it would benefit from the use of voice acting (alongside some performance patches).

      A lot of Nintendo franchises like Splatoon, Animal Crossing, and Pikmin actually use a sort of gibberish language for their characters. Even though you can’t understand what they’re saying, when one of your villagers in Animal Crossing is sad, you can tell that they’re sad. I wouldn’t mind if Pokemon did something similar if they’d prefer not to have full-on acting. The important thing here is that they’re able to have more expansive emotions and their mouths aren’t just miming words.

      Not every game needs voice acting but for games with such good character designs, expressive facial features, and a lot of dialogue, there’s no harm in the characters being able to speak for themselves.


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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