In the increasingly crowded landscape of turn-based RPGs, it’s rare to find a title that genuinely innovates while honoring genre traditions. Clair Obscur: Expedition 33, the debut release from French studio Sandfall Interactive, accomplishes exactly this feat. In our review of Clair Obscur: Expedition 33, we’ll explore how this newcomer manages to raise the bar for turn-based RPGs, examining its compelling narrative, innovative battle system, character progression, exploration mechanics, and visual design.
This AAA quality game combines deeply emotional storytelling, dynamic combat mechanics, and breathtaking visual presentation to create an experience that feels both familiar and revolutionary. Though not without a few minor shortcomings, Expedition 33 delivers a complete package that will satisfy both genre enthusiasts and newcomers alike.

Story: A Race Against Time
With roots firmly planted in JRPG traditions, Clair Obscur: Expedition 33 places narrative at the forefront of its experience. The game introduces us to Lumière, a city whose existence is threatened by a mysterious entity known as the “Paintress.” This enigmatic figure slowly erases numbers carved into a stone monument, marking the end of each cycle. As the 34th cycle approaches its conclusion, citizens reaching the age of 34 face certain death.
The game provides crucial context from the outset, revealing that Lumière was cast into the middle of the ocean during a catastrophic event called the Fracture over 60 years ago. Since then, expedition teams have been sent to confront the Paintress, but with each passing cycle, their lifespans grow shorter. Players control protagonist Gustave and his team as they embark on what may be the final mission to break this deadly cycle.

What makes the narrative particularly compelling is its exploration of diverse perspectives on mortality. Some characters have accepted their abbreviated lives, while others struggle with the decision to have children they’ll inevitably abandon. The game expertly captures the emotional complexity of a society where death arrives with clockwork precision at age 34.
The storytelling is enhanced by exceptional voice acting and character interactions that feel remarkably organic. However, the absence of a glossary or reference system for character profiles and plot points can make some narrative elements difficult to track, especially given the game’s preference for environmental storytelling over explicit explanation.

Combat: Turn-Based Innovation
Clair Obscur: Expedition 33’s combat system represents its most impressive achievement. While superficially adhering to traditional JRPG mechanics with command selection and turn order indicators, the game seamlessly integrates real-time elements that demand constant player engagement.
Even when it’s not your turn, you remain active through defensive options like Dodges and Parries. The latter is particularly rewarding, as perfectly timed Parries enable powerful counterattacks. Jump mechanics offer another defensive option, especially against attacks that can’t be dodged or parried. These defensive maneuvers aren’t just gimmicks but essential skills that determine your survival against the game’s challenging enemies.

Special skills incorporate rhythm-based mechanics where perfect timing enhances damage output and recovery effects. Ranged weapons require manual aiming at enemy weak points, adding another layer of skill-based combat. Rather than using a traditional Mana system, the game employs an Action Points (AP) bar that builds through normal attacks and successful defensive maneuvers, preventing players from simply spamming their strongest abilities.
Character-specific mechanics add further depth. For instance, Gustave’s prosthetic arm charges during battle, enabling devastating Overcharge attacks when properly timed. The result is a combat system that feels constantly dynamic and reactive, where even standard encounters can prove fatal if approached carelessly.

Progression and Exploration
The game’s progression systems strike an excellent balance between accessibility and depth. Leveling occurs at a consistent pace throughout the adventure, never feeling either too rapid or grindingly slow. After gaining levels, players can invest points into core attributes at Rest Points, including Vitality, Might, Agility, Defense, and Luck.
Equipment comes in the form of Pictos, which fit into three main character slots to enhance stats. Complementing these individual upgrades is the Lumina system, which provides party-wide buffs. Interestingly, once Pictos reach certain thresholds, their effects can be converted into Lumina buffs, creating a satisfying interconnection between individual and team development.
Each character also features an expansive Skill Tree with generous point allocation, allowing for meaningful customization from early in the adventure. This represents a refreshing departure from many RPGs that restrict significant ability choices until much later in the game.

Despite the game’s title emphasizing expedition, exploration remains Clair Obscur’s most underwhelming aspect. Maps are largely linear and structurally simple, offering little incentive for thorough investigation beyond visual appreciation of the admittedly stunning environments.
The game does include an overworld exploration segment with freely placeable Camps that serve as rest points for HP recovery, character interactions, and additional features. However, these elements don’t significantly enhance the exploration experience.

Most problematic is the absence of both a mini-map and fast travel system between checkpoints, forcing manual backtracking through previously visited areas. This design choice compromises the pacing and enjoyment of world traversal, particularly for players interested in revisiting earlier locations. For completionists, the game does offer substantial end-game content, but accessing much of this material requires thoughtful exploration rather than rushing through the main story.
Visual Presentation
Clair Obscur: Expedition 33 delivers a visually stunning experience characterized by exceptional art direction that balances comfort and beauty with underlying gloom and dread. This distinctive atmosphere is further enhanced by a masterful soundtrack that perfectly complements both intense battles and quiet exploration moments.
The production values throughout are remarkably high for a debut title, rivaling those of veteran studios. Story cutscenes and character motion capture, while occasionally inconsistent, generally display impressive care and precision that create lasting impressions.
Verdict
Clair Obscur: Expedition 33 stands as an exceptional achievement that largely fulfills its ambitious promise. Its few shortcomings—primarily exploration limitations and the absence of lore reference systems—are easily overshadowed by its numerous strengths: an emotionally resonant narrative, innovative combat mechanics that blend strategy with real-time action, flexible progression systems, and breathtaking audiovisual presentation.

As Sandfall Interactive’s debut title, it represents an extraordinary accomplishment that raises standards for the turn-based RPG genre. For players seeking a compelling single-player experience with dynamic combat and powerful storytelling, Clair Obscur: Expedition 33 is an easy recommendation. However, those who generally dislike turn-based systems (even with real-time elements) or who prioritize longer playtimes in their RPGs may want to look elsewhere.
Played on PS5
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Clair Obscur: Expedition 33
PROS
- Amazing lore to dig into with exceptional storytelling and world building.
- Memorable cast of characters with believable performance.
- Solid combat system with perfect balance between strategic and action.
- Streamlined progression system with equally good pacing.
- Gorgeous world to explore from start to finish.
- Great selection of soundtracks to liven up the atmosphere.
CONS
- Lack certain features for lore deep dive such as glossary.
- Backtracking can be really tedious and with no mini-map to help navigate.