The previously announced Civilization VI August update is now live! The full patch notes can be found on the official website. PC and Mac/Linux cross-play desyncing issues have cropped up with the update, and is thus temporarily disabled.
While we were testing the August game update, we encountered an issue that was causing PC and Mac/Linux cross-play to become desynced around the mid-game point. For now, we’ll be turning off cross-play while we work with our partners at Aspyr to investigate a fix and we’ll be sharing updates as soon as we get them. Everyone will still receive the update tomorrow and Mac/Linux users will still be able to play with each other; we wanted to make sure this didn’t come as a surprise and really appreciate everyone’s patience and understanding here.
There are many updates, but notably only applies to the Gathering Storm ruleset. Otherwise, the new features are also live with this August update to Civilization VI:
Tech and Civic Shuffle Mode
This new game mode adds variety to the tech tree, as it shuffles techs and civics within their historical eras, leading to different costs and prerequisites than normal. The resulting trees are the same for all players. Techs and civics are also hidden until a prerequisite is earned, preserving the mystery of discovery all the way until the end of the game.
Natural Wonder Picker
Sick of the Bermuda Triangle? Want to break the Delicate Arch? In Advanced Setup, you can now bring up a new menu to choose which Natural Wonders you would like to include in your next game. Wonders checked are not guaranteed to be in your next game, rather, they are part of the pool of Wonders that will then be randomly selected and placed.