The latest installment in the first-person shooter franchise, Call of Duty Black Ops 6, recently offered players an early glimpse into its multiplayer component through an early access from August 31st to September 5th. This preview will explore the new features, game modes, maps, and overall gameplay experience based on the beta.
Omnimovement, System, and Progression
The standout feature of Black Ops 6 is the introduction of the Omnimovement system, an innovative mechanic that allows players to move seamlessly in any direction, including sprinting sideways and backwards. This system also incorporates diving and sliding, adding a new layer of mobility to the gameplay. The Omnimovement mechanic significantly increases the game’s pace and raises the skill ceiling for player movement, offering opportunities to outmaneuver opponents and adding an extra dimension to combat encounters.
The Gunsmith system makes a return, offering extensive weapon customization options unique to each firearm. Players can modify various aspects such as recoil, ADS speed, and optics by changing parts like the stock, underbarrel, grip, and more. Beyond weapons, players have access to tactical and lethal equipment, field upgrades, and a perk system divided into three categories: Enforcer, Recon, and Strategist. The game also introduces combat specialties and a Wildcards system for additional strategic depth.
Progression in Black Ops 6 follows a battle pass-style system, where players unlock rewards as they level up. These unlockables include weapons, badges, perks, scorestreaks, charms, and character skins. Custom loadouts become available at level 4, allowing players to tailor their gameplay experience. As players accumulate kills and points, they can activate powerful scorestreaks such as UAVs, attack helicopters, and guided missiles. These add another layer of excitement and strategy to the multiplayer matches.
Modes, Maps, and More
The beta showcased four distinct multiplayer modes: Domination, Hardpoint, Team Deathmatch, and Kill Order (HVT). Domination tasks players with controlling multiple points on the map, while Hardpoint focuses on a single, moving control point. Team Deathmatch retains its classic format of fast-paced combat with quick respawns. The new Kill Order mode introduces a strategic element where each team must protect a randomly assigned High Value Target while eliminating the enemy’s.
Players had the opportunity to experience four diverse maps during the beta. Derelict, set in a train graveyard in the Appalachian Mountains, offers fast-paced action in a small, straightforward layout. SCUD takes place in a desert military outpost, featuring strategic elements with hidden paths for surprise attacks. Skyline brings the battle to a luxury resort rooftop, providing an entirely indoor experience with unpredictable enemy encounters. Lastly, Rewind offers a mix of indoor and outdoor combat in a shopping plaza setting with a complex route system.
Conclusion
The Call of Duty Black Ops 6 early access showcases a fast-paced, action-packed multiplayer experience. With its new Omnimovement system, variety of game modes and maps, and familiar elements like customizable loadouts and scorestreaks, Black Ops 6 aims to deliver the intense, quick-match combat that fans of the series have come to expect.
For those interested in trying the game, an open beta will be available from September 7th to 10th across all platforms (Xbox, PlayStation, PC via Steam and Battle.net). This presents an opportunity for players to experience the new features and provide feedback before the game’s full release.