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    Brave Frontier Legion Launches Today in Japan for Mobile

    Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

    Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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      PGR X Devil May Cry

      Punishing: Gray Raven x Devil May Cry 5 Global Collab Begins August 6

      BalzBlue Entropy Launch

      BlazBlue Entropy Effect Mobile Now Available With Cross-Save From PC

      Brave Frontier Launch

      Brave Frontier Legion Launches Today in Japan for Mobile

      Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

      Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

      Terminator 2D: No Fate

      Terminator 2D: No Fate Delayed to August 31, 2025

      Supermassive Games Announces Layoffs of 36 Employees as Horror Developer Delays Directive 8020

      Supermassive Games Announces Layoffs of 36 Employees as Horror Developer Delays Directive 8020

      Borderlands to Switch 2

      Borderlands 4 Switch 2 Release Set for October

      LoveR Kiss Endless Memories

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      Marvel Tōkon: Fighting Souls Playable at EVO 2025 with 6 Characters and a Dev Panel

      Marvel Tōkon: Fighting Souls Playable at EVO 2025 with 6 Characters and a Dev Panel

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      Punishing: Gray Raven x Devil May Cry 5 Global Collab Begins August 6

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      BlazBlue Entropy Effect Mobile Now Available With Cross-Save From PC

      Brave Frontier Launch

      Brave Frontier Legion Launches Today in Japan for Mobile

      Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

      Ratatan Developers Makes Changes: Restore Cut Special Moves and Adjust Difficulty

      Terminator 2D: No Fate

      Terminator 2D: No Fate Delayed to August 31, 2025

      Supermassive Games Announces Layoffs of 36 Employees as Horror Developer Delays Directive 8020

      Supermassive Games Announces Layoffs of 36 Employees as Horror Developer Delays Directive 8020

      Borderlands to Switch 2

      Borderlands 4 Switch 2 Release Set for October

      LoveR Kiss Endless Memories

      LoveR Kiss: Endless Memories Announced for Nintendo Switch 2 With Enhanced Visuals

      Marvel Tōkon: Fighting Souls Playable at EVO 2025 with 6 Characters and a Dev Panel

      Marvel Tōkon: Fighting Souls Playable at EVO 2025 with 6 Characters and a Dev Panel

    • Interviews
      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Brave Frontier: The Last Summoner First Impressions

      Nigel C. by Nigel C.
      September 23, 2018
      in All, Android, iOS, Mobile Games, Reviews
      0 0
      Brave Frontier: The Last Summoner Is Now Up In Stores!
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      Brave Frontier: The Last Summoner is a spin off of the main line Brave Frontier games, taking place in the same universe. The game is arbitrarily set a millennium after the events which occurred in Brave Frontier 1 and Brave Frontier 2, and has such as some form of story connections to the first. This also means that we will be seeing weapons and character(s) from previous games making an appearance here.

      gumi Europe, the developer for this game, has decided to ditch the pixel art of its predecessors for a high definition 2D graphics. Depending on who you ask, this may or may not be a good thing. Those familiar with the franchise may not take a liking for it, but those getting into Brave Frontier for the first time may appreciate the slightly more modern artstyle.

      The combat system has also been slightly altered, where this time around, where you set the actions of each unit in your party before executing them via a single swipe across to the right. This works for the most part, as you will be able to set abilities and attacks accordingly if you so choose, but if you do not want to deal with any of that, you can just swipe away. Once you have cleared the particular stage, auto battles are an option, which is always handy if you need to farm for something.


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      As a break from the main story campaign, you will be able to go do other things, namely the Harvest, Challenge and Challenge+ modes. PVP is currently not available as of time of writing this, but the game hints at it coming really soon. There is much to do here, but the game does not actually want you to be playing as much, as the stamina bar in the beginning stages means you will not be doing anything for long, an issue which we will address in the next paragraph.

      For some reason or another, despite having just launched globally, the game does not acknowledge the this fact, as unlike other titles at its infancy, it is not particularly generous with freebies and stamina allowance. You pretty much start off bare bones and there are no beginner incentives such as free rolls nor free stamina refills. We are not sure why the developer would be so stingy in this regard, and if you are starting the game for the first time, be sure to take note.

      Overall, Brave Frontier: The Last Summoner is a rather competent hero collection RPG for the most part, but there isn’t anything here that particularly makes it stand out from its peers. Fans of the original may find something here to like, while beginners may want to look elsewhere for games which are more accommodating.


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