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    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      Japan’s PC Gaming Population Drops by 3 Million Over Past Decade

      Kumarn: The Wandering Spirit Announced for PC, Thai Folklore Horror Game Playable at Gamescom 2025

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      Street Fighter 6 Player Spike

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      TableCon Quest Triples in Size for 2025 Return

      TableCon Quest Triples in Size for 2025 Return

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      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      eFootball Gets Major Season Update to Mark 30th Anniversary

      Turn-based

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      Fast & Furious: Arcade Edition Speeds to PS5, Xbox, and Switch This October

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      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

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      Silent Hill f Interview: Developers Share Their Vision for the Series’ Bold New Direction

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      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

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      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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      Kerbal Space Program 2 discusses accessibility for newcomers

      Kit by Kit
      4 years ago
      in All, News, PS4 (Platform), Xbox One (Platform)
      Reading Time: 2 mins read
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      Kerbal Space Program has earned its reputation for being both scientifically accurate and challenging over the years, and for 2, keeping these concepts while making it more accessible has become one of Intercept Games‘ top priorities. Kerbal Space Program 2 is intended to be more welcoming to newer players, with a number of enhancements for onboarding and approachability.

      Alongside guest astrophysicists Joel Greene & Scott Manley, tune in to the developer video below to listen in about in-depth details on the brand new tutorial system, interface improvements, and the philosophy guiding the team toward making the game a fun and educational experience that everyone can enjoy.

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      Here are the key features for the first Kerbal Space Program:

      • Build spaceships, rockets, planes, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
      • Take full control over your ship’s setup to execute complex flight maneuvers.
      • Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.
      • Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.
      • Send your Kerbal crew outside their ships for “extra-vehicular” activities.
      • Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.
      • Use satellites to scan terrain and find biomes and other anomalies.
      • Set up communications networks to communicate between your spacecraft and Kerbal Space Center.
      • Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more!

      If that sounds like your jam, Kerbal Space Program 2 is set for release in 2022 for PS4, Xbox One and PC.


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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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