Nippon Ichi Software has released details regarding their upcoming game title Labyrinth of Galleria: Coven of Dusk which will be for the PlayStation 4 and PS Vita on 26th November.
Game Overview
Challenge the “underground labyrinth” and experience the story of the “Witch Brigade” once more…
A group of loving and courageous adventurers, in search of wonders—.
Nippon Ichi Software will release Labyrinth of Galleria: Coven of Dusk for PlayStation 4 and PS Vita. We are working hard to develop an exploration-type dungeon RPG played from the first-person perspective.
The director and scenario writer is Tatsuya Izumi, who worked on our very own The Witch and the Hundred Knight and Labyrinth of Refrain: Coven of Dusk games. Additionally, The Witch and the Hundred Knight and Disgaea series veteran Takehito Harada is handling character design, and Tenpei Sato, who composed for the same series, is in charge of the music.
Story
—The story of somewhere not here.
“Clear the underground labyrinth full of mysteries.”
As the “Necrolantern” owned by the witch Madam Malta, the player will obey her commands and make their way through an untrodden, underground labyrinth.
The player commands magical beings called puppet soldiers that are neither human nor beast.
The puppet soldiers born of magical power and the strange lantern Necrolantern make form a unique group…When the “witch brigade” challenges the labyrinth, the curtain will rise on a mysterious adventure in search of treasures.
Gameplay
The labyrinth is a 3D dungeon the player explores in the first-person perspective. Enemies are represented by symbols on the map, and touching a symbol triggers a battle. Both enemies and allies can move one square at a time. By fully utilizing your field of vision and map, you can avoid encountering strong enemies while also getting your hands on the rare items that lie asleep in the labyrinth’s depths.
In battle, the player commands several covens, and each coven can launch an attack on the enemy. You can utilize various tactics to defeat the enemy, such as going full-offensive with a coven full of attackers, utilizing specialized techniques activated by coven units, and employing formation effects.