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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

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    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    Sony Sells EVO Stake, Stays as Global Sponsor

    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

  • Interviews
    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    PUBG

    [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

    METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

    METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

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    [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

    Joo Sung-pil

    [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

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      [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      Horror game DISTRAINT makes its way to iOS

      Nigel C. by Nigel C.
      8 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 1 min read
      0 0
      Horror game DISTRAINT makes its way to iOS
      Share on FacebookShare on TwitterShare on TelegramShare on WhatsappShare on Reddit

      A psychological horror game titled DISTRAINT made a splash in August 2015 when it was released on Steam, where the game gained praised and loyal following. In November 2016, the game was adapted by its developer Jesse Makkonen for Android, where it garnered equal amounts of success. After much deliberation however, DISTRAINT finally arrives on the iOS as DISTRAINT: Pocket Pixel Horror.

      The game is essentially a 2D platformer of sorts, but is capable invoke the feeling of psychological horror through its graphics and general ambiance. Saying anymore will give the game way, so it is best to try it yourself if you are a fan of such games.

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      Nigel C.

      Nigel C.

      Business major and an advocate of far eastern visual culture and electronic entertainment. Not an otaku. Other interests include virtual reality, idols and virtual idols. I walked around with a body pillow before it was cool.

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