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    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

    Kadokawa Has 21 Games in Development, Focusing on Console Releases

    Kadokawa Has 21 Games in Development, Focusing on Console Releases

    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    Gex Trilogy Launches Digitally This June 16

    Gex Trilogy Launches Digitally This June 16

    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

    RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

    RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

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    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

    DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

    Kadokawa Has 21 Games in Development, Focusing on Console Releases

    Kadokawa Has 21 Games in Development, Focusing on Console Releases

    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

    Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

    Gex Trilogy Launches Digitally This June 16

    Gex Trilogy Launches Digitally This June 16

    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

    Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

    RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

    RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

  • Interviews
    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    Ben Starr

    [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

    Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

    Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

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      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      Kadokawa Has 21 Games in Development, Focusing on Console Releases

      Kadokawa Has 21 Games in Development, Focusing on Console Releases

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      Gex Trilogy Launches Digitally This June 16

      Gex Trilogy Launches Digitally This June 16

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

      RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

      RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

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      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      DOOM: The Dark Ages Review – Medieval Brutality Reinvents the Slayer’s Legacy

      Kadokawa Has 21 Games in Development, Focusing on Console Releases

      Kadokawa Has 21 Games in Development, Focusing on Console Releases

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      Trails in the Sky 1st Chapter Reveals New Character And Gameplay Details

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      MSI Claw 8 AI+ A2VM Review – A Powerful Answer to Handheld Gaming

      Gex Trilogy Launches Digitally This June 16

      Gex Trilogy Launches Digitally This June 16

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      Holy Night Demon Hunters Review – Stylish Exorcism with a Punch

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      BIC Festival 2025 Unveils Match Your Indie Spirit Theme Through Puzzle-Inspired Key Visual

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

      Clair Obscur: Expedition 33 Announces Stendhal Nerf For Maelle In Upcoming Update

      RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

      RAIDOU Remastered: The Mystery of the Soulless Army Shares New Details And DLC

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      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      Ben Starr

      [SEA Exclusive] The Voice Behind Verso – Ben Starr Shares His Journey into Clair Obscur: Expedition 33

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Do the Game Interview – An Intimate Look at the Challenges of Game Development

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      [EXCLUSIVE] Interview with the Minds Behind of Den of Wolves – 10 Chambers’ New Sci-Fi Heist FPS

      Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

      Pirates, Possibilities, and Passion – A Like a Dragon: Pirate Yakuza in Hawaii Interview with RGG Studio

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      Unreal Engine 5 reveal: Nanite and Lumen technology showcase on Playstation 5

      Kit by Kit
      5 years ago
      in All, News, PS5, Tech
      Reading Time: 2 mins read
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      The reveal and first look at Unreal Engine 5 is here, announced by Epic Games. One of Epic’s goals this generation is to achieve photorealism on par with movie CG and real life, and put it within practical reach of development teams of all sizes through highly productive tools and content libraries.

      Introduced with “Lumen in the Land of Nanite”, it is a real-time demo running on the Playstation 5, showcasing the technologies creators will have access to in order to achieve the highest level of real-time rendering detail in the next generation games and beyond.

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      Two new core technologies are part of this Unreal Engine 5 reveal:

      This demo previews two of the new core technologies that will debut in Unreal Engine 5:


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      • Nanite
        • Virtualized micropolygon geometry freeing artists to create as much geometric detail as the eye can see. Film-quality source art of up to billions of polygons can be imported directly into Unreal Engine – ZBrush to CAD data – and it works. Nanite geometry is streamed and scaled in real time so no more polygon count budgets, polygon memory budgets, or draw count budgets, no baked in details or manual LODs and no loss in quality
      • Lumen
        • Fully dynamic global illumination solution that reacts immediately to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters. More dynamic scenes can be created with Lumen and indirect lighting will adapt accordingly. No need to wait for lightmap bakes to finish or to author light map UVs, saving lots of time.

      Epic’s team made heavy use of the Quixel Megascans library that provides film-quality objects up to hundred of millions of polygons for Nanite. The Playstation 5 itself has a dramatic increase in storage bandwidth to support vastly larger and more detailed scenes than previous generations. The demo also showcased existing engine systems such as Chaos physics and destruction, Niagara VFX, convolution reverb, and ambisonics rendering.

      Unreal Engine 4.25 already supports the next-generation Sony and Microsoft consoles, and Epic is working closely with console manufacturers and dozens of game developers and publishers using Unreal Engine 4 to build next-gen games.

      Unreal Engine 5 will be available in preview early 2021, and full release in late 2021, supporting next-generation consoles, current-generation consoles, PC, Mac, iOS and Android. Epic designs for forward compatibility so developers can work on UE4 now and move to UE5 when ready. Fortnite, built on UE4, will be released on next-gen consoles at launch, then migrate the game to UE5 mid-2021.

      From today onwards, game developers can download and use Unreal Engine for free, with royalties now waived on the first $1 million in gross revenue per title. For more regarding the new UE license terms, retroactive to 1 January 2020, can be found here.

      Last but not least, Epic Online Services have been opened up to all developers for free in a simple, multiplatform SDK to mix and match with their own account services, platform accounts or Epic Games accounts to reach over 350 million players and 2.2 billion friend connections across half a billion devices.

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      Tags: Epic GamesLumenNaniteUnreal EngineUnreal Engine 5
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