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    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Suikoden: Star Leap Announced for PC via Steam

    Suikoden: Star Leap Announced for PC via Steam

    BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

    BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

    EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

    EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

    Nintendo Switch 2 Experience Event Coming to Singapore on June 20

    Nintendo Switch 2 Experience Event Coming to Singapore on June 20

    Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

    Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

    Silent Hill 1 Remake Officially Announced

    Silent Hill 1 Remake Officially Announced

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

    Suikoden: Star Leap Announced for PC via Steam

    Suikoden: Star Leap Announced for PC via Steam

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    BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

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    EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

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    Nintendo Switch 2 Experience Event Coming to Singapore on June 20

    Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

    Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

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    Silent Hill 1 Remake Officially Announced

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Suikoden: Star Leap Announced for PC via Steam

      Suikoden: Star Leap Announced for PC via Steam

      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

      Silent Hill 1 Remake Officially Announced

      Silent Hill 1 Remake Officially Announced

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

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      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Two Point Museum Free Summer Updates Launched with MIA Exhibits, Items Update and Arctic Finale

      Suikoden: Star Leap Announced for PC via Steam

      Suikoden: Star Leap Announced for PC via Steam

      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

      BattleBrew Productions Releases Demo for Stealth Comedy Game ‘Love In Tiny Spaces’

      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

      EDENS ZERO Demo Now Available on PS5, Xbox Series X|S, and PC

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

      Nintendo Switch 2 Experience Event Coming to Singapore on June 20

      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

      Stellar Blade PC Launch Sets New Record as a Single-Player PlayStation Port on Steam

      Silent Hill 1 Remake Officially Announced

      Silent Hill 1 Remake Officially Announced

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      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

      SHINOBI: Art of Vengeance Digital Pre-Order Is Now Live on Nintendo Switch

    • Interviews
      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      [EXCLUSIVE] Wan Hazmer Reveals How No Straight Roads 2 Expands Beyond Vinyl City with Shueisha Games

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

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      Unreal Engine 4.25 released!

      Kit by Kit
      5 years ago
      in All, Industry, News, Tech
      Reading Time: 3 mins read
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      unreal engine
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      Epic Games releases Unreal Engine 4.25, bearing next-gen platform support to enable developers to build and ship games for the PS5 and Xbox Series X with the engine. The support solidifies Unreal Engine as a robust foundation for game developers with scalability across platforms, including mobile, consoles, and PC. Unreal Engine’s Niagara visual effects system, previously battle-tested on Fortnite, is moving from Beta to production-ready with the Unreal Engine 4.25 release.

      Find the following key features in Unreal Engine 4.25:

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      • Next-Gen Console Platform Support
        • Initial support for PS5 and Xbox Series X
        • Updates for the 4.25-Plus branch throughout the year with optimizations, fixes, certification requirements
        • Includes platform-specific functionality, such as new audio advancements, initial support for online subsystems, and early support for TRC and XR certification requirements
      • Enhanced Profiling
        • Unreal Insights is now a standalone profiling application integrated with Unreal Engine to collect, analyze and visualize engine trace data
        • Now offers UI improvements and introduces Networking Insights to help developers optimize, analyze, and debug network traffic while cross-referencing against other types of data
        • Unreal Editor has a new Animation Insights plugin for animators to visualize gameplay state and live animation while working in the editor
      • Niagara VFX Now Production-Ready
        • Polished new UI, significant performance and stability issues, and an array of new features including an audio waveform data interface, particle-to-particle communication, and spatial hashing
        • Create complex, large-scale particle effects such as flocking and chains, and have them react to music or audio sources in real time
      • Chaos Advancements
        • Destruction, static mesh dynamics with collisions, cloth, hair, rigid-body skeletal control for items are now supported
      • Shading Model Improvements
        • Physically-based Thin Transparency shading model and Anisotropy material input property added
        • Improvements to Clear Coat shading model
        • Thin Transparency has native support to simulate tinted translucent materials
        • Anisotropy support enables simulation of complex materials like brushed metal or “sanded” material
        • Clear Coat shading m odel is now more physically accurate
      • Ray Tracing Features Now Production-Ready
        • Added support for Niagara Mesh Emitters on both CPU and GPU, new Anisotropy shading model
        • Significant improvements to Clear Coat shading model when used in conjunction with ray tracing features
        • Clear Coat BRDF material support added to Path Tracer
      • High-Quality Media Output
        • New pipeline with support for high-quality rendering of movies and stills with accumulated anti-aliasing and motion blur, as well as tiled rendering for extremely high-resolution output
      • Immersive, Realistic Audio
        • Support for convolution reverb processing and sound field rendering, ultimately delivering more immersive and lifelike audio to listeners
      • LiDAR Point Cloud Support
        • Native Unreal Engine support for importing, visualizing, editing, and interacting with point clouds acquired from laser scanning devices aadded
      • Improved HoloLens 2 Support
        • Production-ready support for Microsoft’s HoloLens 2, and introduces initial support for Azure Spatial Anchors

      The full list of features can be found on the official website.

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      Tags: Epic GamesUnreal EngineUnreal Engine 4.25
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      I do what needs doing, with a slew of gacha games on plate. Willingly self-inflicts heartattacks via supporting SEA/SA Dota. RPGs and roguelike/roguelites are the good shit. As Twitter is a wholly functioning website, an email will be the best method of contact.

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