For the past few weeks news about Niantic has been anything but good. The constant controversy surrounding Niantic has not ceased, whether it’s about the bugged system, the non-existent responses from Niantic, or even taking back legendary Pokémon from Trainers who weren’t supposed to have it. Today Niantic released an update on one of the most discussed topics on the internet, which are the third-party trackers and hack programs, and why they shut them down.
The chart below shows the drop in server resources consumed when Niantic shut down the third-party trackers. According to Niantic, this course of action enabled them to release the game in Central and South America yesterday.
“We were delayed in [releasing the game to Central and South America] due to aggressive efforts by third parties to access our servers outside of the Pokémon GO game client and our terms of service.”
Apparently these third-party sites have drained up a lot of the servers resources, making it more difficult for Niantic to further improve and develop better features for the game since they had to use most of their time dealing with these problems.
Hopefully in the meantime with those third-parties out of the way, Niantic will be able to continue their aim to release the game to the rest of the world.
You can read the whole update here.
Source: Pokémon GO