Following up its release of Knights Chronicle, Netmarble is back with Destiny Knights and the reason why we are comparing the two is the fact that they play very similarly, which may or may not be a good thing, depending on your preference for these sort of games.
The moment you get to your first fight, you will realise that this action RPG implements a rock, paper, scissors combat system, and quite literally the case too, as character classes are denoted accordingly. This essentially means that rock type heroes will inflict additional damage to scissors type enemies, while scissors type heroes are effective against paper foes. On the other hand paper type heroes will counter rock opponents.
Playable units have two unique abilities which you can either cast by tapping or drag and aim for additional precision. If even that is too much work for you, many of the fights can be automated, although we suspect that the you may not want to resort to that for the later stages. Your party consists of three players and an assist, the latter aiding the fight by being a charge attack with a cooldown.
Being a modern mobile title, the game boasts a lot of eye candy. The art style seems to draw the middle ground by neither being too overly anime nor too realistic. Think of it as being a discount Bravely Default game and you will have the right idea.
With regards to plot, the story of Destiny Knights is just serviceable and serve to push the players along as they progress through the many stages which increase in difficulty. If you would like to take a break from the campaign, there are special dungeons which you can attempt which yield very nice rewards, although they are limited in tries, though they refresh constantly. Once the single player mode has gotten dull, you can take your game to the next level by engaging in the PVP mode or joining a guild to partake in raids.
Gacha is the name of the game here, which is to be expected. The question now would be how generous the game is with letting F2P players have fun. For the most part, you do not quite need the best units to clear the game, although some characters surpass others by a longshot in terms of stats and abilities. The game does throw a bone of sorts by guaranteeing a top rarity unit with your first 10 roll which you get after a brief tutorial. In other words, rerolling in this game is fairly painless.
There is much to do in Destiny Knights, as you would have come to notice if you reached this far into the review and you are pretty much limited by the stamina you have. The game does grant you a lot of it at the start but once you decide to extend your stay, managing that resource will become imperative.