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    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

    Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

    Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

    Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

    Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

    Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    Resident Evil Requiem Will Be Playable in Both First and Third Person View

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

    Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

    Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

    Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

    Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

    Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

    Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

  • Interviews
    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

    Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

    Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

    [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

      Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

      Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

      Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

      Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

      Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

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      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      Rewinding Cadence, a Time-Loop Action RPG Announced with 8-minute Gameplay Trailer

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      SUSHIRO Singapore Collaborates with Street Fighter to Celebrate Anniversary

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      Resident Evil Requiem Will Be Playable in Both First and Third Person View

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      ASUS Malaysia Unveils New TUF Gaming Laptops Featuring RTX 50 Series GPUs

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      MSI Laptops with GeForce RTX 5060/5070 Now Available in Malaysia

      Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

      Duet Night Abyss 2nd Closed Beta Preview – Breaking the Gacha Mold

      Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

      Stellar Blade PC Review – A Beautiful Port with Some Minor Hiccups

      Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

      Onimusha: Way of the Sword Preview – A Fresh Take on an Old Legend

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

    • Interviews
      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      CODE VEIN II Interview – Producer Keita Iizuka Discusses How the Sequel Takes a New Direction

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Behind the Blade: Developer Interview Reveals the Revival of SEGA’s Legendary Shinobi Series in SHINOBI: Art of Vengeance

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      Zenless Zone Zero 2.0 Interview – Producer Zhenyu Li Showcases Changes and Future Plans

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] Inside Japan’s Indie Game Revolution – An Interview with BitSummit Organizer Masahiko Murakami

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] The Art of Adaptation: Developer Interview Details the OVERLORD Mobile RPG Lord of Nazarick

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      [EXCLUSIVE] Taking Gundam in Bold New Directions – Interview with GQuuuuuuX Director Kazuya Tsurumaki

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      Diablo IV Season 8 Interview – Developers Reveal Resurrected Belial and System Overhauls

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      POCO Head of Marketing Angus Ng Interview – From Online-First Strategy to Ultra Flagship Ambitions

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

      [SEA Exclusive] From Shadows to Shipwrecks – Jennifer English Talks About Bringing Emotional Depth to Clair Obscur: Expedition 33

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      [Gamescom Asia 2022] Wizards of The Coast’s Tim Fields Talks About Game Development 20 Years From Now

      The Senior Vice President and General Manager of Wizards of The Coast Digital Gaming Tell Us More About Where Game Development Will Be in 2042

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Console, Industry, News, PC
      Reading Time: 2 mins read
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      tim fields
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      At Gamescom Asia 2022 in Singapore, Wizards of The Coast Senior Vice President and General Manager of Digital Gaming Tim Fields held a talk titled ‘A Look 20 Years Ahead: Game Development 2042’

      According to Fields, there are five major forces in the industry that developers need to take notes of while looking forwards to the next 20 years of gaming.

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      These five major forces are:

      1. Hardware advances in CPU power, battery power, and input accessibility
      2. Pervasive machine learning & autonomy fueled by a vast increase in data
      3. The ubiquity of high-speed high capacity data networks
      4. The effect of Social Networks and human connectivity
      5. Demographics and an increase in the amount of leisure time available for humanity

      With computers continuing the increase exponentially in processing power, Tim suspects that the type of processing in 2042 will be a million times more powerful than now, more than enough to make modern AI look basic. Combining this with the fact that most computers will have much higher battery lives, and people will likely be able to play games from anywhere they want.


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      Likewise, there will also be heavy advances in machine learning. He also gave an example of how an AI was used to do a Steve Job interview a few days ago. He believes that if this technology was used in gaming the effect would be of even higher quality, particularly for NPC characters who could emote and move in a far more realistic and relatable fashion.

      In addition to changes in technology he also says one of the most important things in the future will be audience demographics as well as changes in the amount of leisure time that people have. Audiences currently have now a lot more leisure time compared with people from two hundred years ago, and this is only going to keep on increasing in the future (even if it certainly doesn’t feel like it sometimes). 

      As the population keeps increasing, the amount of leisure time available will also keep increasing, and a sizable amount of that time is going to be spent gaming. By 2042, we should be expecting the number of gamers to be hitting 4.5 billion which is more than half of the current population of the planet Earth.

      tim fields

      Of course none of this is one hundred percent confirmed. We don’t know what the future holds and how it could change, but considering how much knowledge Tim Fields has of the gaming industry and gaming markets, these are some insightful ideas of what the future of gaming could be in the long run.

      For all the indie developers out there looking at where technology is going, these major forces are things to keep in mind as we continue advancements into gaming and technology in general.

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      We are recruiting! If you want to break into the gaming media industry, don't miss out on the golden opportunity. Find out more: Malaysia. Overseas.

      Tags: gamescom asia 2022Wizards of the Coast SEA
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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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