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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

    LIMIT ZERO BREAKERS to Launch Globally in 2026

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    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

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    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

  • Interviews
    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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    METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

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    [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

    Joo Sung-pil

    [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

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      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

      [BIC2025] Exclusive Interview with Tripearl Games CEO on Adapting The Player Who Can’t Level Up for Gaming

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      [BIC2025] BIC Chairman Soung-pil Joo Shares Insights on Building Authority and Supporting Korea’s Indie Game Ecosystem

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      Building and Fighter Combines A Fighting Game With Pokemon Go

      Sign-ups for the Alpha Test have gone live in South Korea

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      fighting game pokemon go
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      South Korean developer A.Storm has announced a new game called ‘Building and Fighter’ which will mix a traditional fighting game with GPS gameplay similar to Pokemon Go.


      Here is the trailer for the alpha build to give you further insight into the game:

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      “Grow your organization and occupy the land of Korea! Wonderful action unfolds with a range of various characters. With colorful GPS content that is linked to the actual player’s location, the game provides a new experience of occupying real buildings and territories in Korea. Right now, faster than anyone else, Experience the new GPS action game, Building & Fighter.”

      Gamebase says that players in Building and Fighter can travel around their town using GPS tracking and fight over real-world landmarks similar to the gyms in Pokemon Go. The main difference from Pokemon Go is that combat will be done in the style of a traditional 2.5D fighting game. Players can fight solo or work with other users to expand their territory together.


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      Occupying territories will also net you the in-game currency that you can use to purchase and collect new characters.

      It’s an interesting concept that hasn’t really been tackled before. The closest game I can think of to it is Super Street Fighter IV: 3D Edition which had a feature that allowed players to use the 3DS’ Street Pass Function to match with other players that they passed while walking around.

      You can sign up for The Building and Fighter Alpha Test on the game’s official website from today up until the 31st of July, although it is currently only available in South Korea.


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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