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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

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    LIMIT ZERO BREAKERS to Launch Globally in 2026

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    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

    LIMIT ZERO BREAKERS to Launch Globally in 2026

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    Sony Sells EVO Stake, Stays as Global Sponsor

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    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

    Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

  • Interviews
    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

    [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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    From Architecture Dreams to League of Legends: The Creative Journey of Nguyễn Khánh Duy

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

    [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      LIMIT ZERO BREAKERS to Launch Globally in 2026

      Sony Sells EVO Stake, Stays as Global Sponsor

      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      Once Human Joins Gamescom 2025 with New Stellar Resonance Update, Launching August 28

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

      [gamescom2025] Onimusha: Way of the Sword Preview – Musashi Strikes Back in Demon-Infested Kyoto

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      LIMIT ZERO BREAKERS to Launch Globally in 2026

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      Sony Sells EVO Stake, Stays as Global Sponsor

      PUBG

      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

      Marvel Rivals Updates Season 3 with New Game Mode, Map and Event

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      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] inZOI Studio CEO Hyungjun Kim Talks AI Innovation and Community-Driven Design at gamescom 2025

      [EXCLUSIVE] PUBG: BLINDSPOT Project Director Shares Insights on Creating a New Type of Tactical Shooter

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      [EXCLUSIVE] Resident Evil Survival Unit Executive Producer Shinji Hashimoto Opens Up About Resident Evil’s Mobile Evolution

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      [EXCLUSIVE] PUBG Director Says PUBG Has Defined Battle Royale, Setting a Bar Others Can’t Easily Surpass

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

      METAL GEAR SOLID Δ: SNAKE EATER Developers Reveal How They’re Modernizing a Classic Without Losing Its Soul

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      [EXCLUSIVE] Honor of Kings Goes Global: Interview with James Yang on International Esports Expansion

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      Blizzard President Defends Diablo Immortal Microtransactions

      He says the majority of players haven't spend any money on the game

      Alex Daud Briggs by Alex Daud Briggs
      3 years ago
      in All, Android, iOS, Mobile Games, News
      Reading Time: 2 mins read
      0 0
      blizzard diablo immortal defended
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      In a recent Los Angeles Times interview (via VGC), Blizzard President Mike Ybarra defends the microtransactions in the company’s recent mobile title Diablo Immortal.

      He says that the majority of microtransactions are optional and it is completely possible to play the game without spending any money.

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      “When we think about monetization, at the very highest level it was, ‘How do we give a free Diablo experience to hundreds of millions of people, where they can literally do 99.5% of everything in the game?’”

      “The monetization comes in at the end game,” Ybarra says. “The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs. From that standpoint, I feel really good about it as an introduction to Diablo.”


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      Since its release in early June, Diablo Immortal has faced backlash for what many users deem to be predatory microtransactions, as it was found that the game can charge players up to 50K USD to max out a single character.

      As a result, the game has been heavily review bombed with it setting a record for having the lowest user score on Metacritic. Even now it currently sits at a 0.4/10 user score on the website.

      While Ybarra defends Diablo Immortal microtransactions as being optional, the game has been further criticized for taking far too long to level up a character without paying. Players have calculated that it can take up to 10 years to max out a character, therefore pressuring users to resort to microtransactions.

      Diablo Immortal is available on PC and mobile devices.


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      Alex Daud Briggs

      Alex Daud Briggs

      A gamer, movie buff and anime fan who enjoys seeking out obscure cult classics, and proceeding to find no one to to talk to about them. A big fan of JRPGs, Visuals Novels, and Nintendo games even if he has trouble affording them half of the time.

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