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    Details About Kuro Games’ New Game Project NAMI Revealed

    Details About Kuro Games’ New Game Project NAMI Revealed

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    EDENS ZERO Officially Launches Today Across Multiple Platforms

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    Grok’s New AI Companions Include a Goth Anime Girl

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    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

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    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

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    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

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    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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    Details About Kuro Games’ New Game Project NAMI Revealed

    Details About Kuro Games’ New Game Project NAMI Revealed

    EDENS ZERO Officially Launches Today Across Multiple Platforms

    EDENS ZERO Officially Launches Today Across Multiple Platforms

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    Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

    Grok’s New AI Companions Include a Goth Anime Girl

    Grok’s New AI Companions Include a Goth Anime Girl

    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

    Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

    Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

    Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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    Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

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    [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

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    Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

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    RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

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    Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

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    Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

    Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

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    Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Details About Kuro Games’ New Game Project NAMI Revealed

      Details About Kuro Games’ New Game Project NAMI Revealed

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      Azur Promillia Closed Beta

      Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

      Grok’s New AI Companions Include a Goth Anime Girl

      Grok’s New AI Companions Include a Goth Anime Girl

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

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      Details About Kuro Games’ New Game Project NAMI Revealed

      Details About Kuro Games’ New Game Project NAMI Revealed

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      EDENS ZERO Officially Launches Today Across Multiple Platforms

      Azur Promillia Closed Beta

      Azur Promillia Closed Beta Showcase Reveals Major Gameplay and Visual Overhauls

      Grok’s New AI Companions Include a Goth Anime Girl

      Grok’s New AI Companions Include a Goth Anime Girl

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Gearbox Software Would Love to Make a Borderlands Dating Sim, Says Creative Director

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Mobile Game Development Costs in Japan Have Increased Nearly 5 Times in the Past Decade

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Hatsune Miku Expo 2025 Announces Asia Tour, Coming To Malaysia This November

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Street Fighter Live-Action Movie Casts Indian Action Star as Dhalsim

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

      Haikyu!! FLY HIGH Launches Globally on July 31, Pre-Registration Now Live

    • Interviews
      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      Junzo Hosoi Discusses the Journey of Atelier Resleriana from Mobile to Console

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      [EXCLUSIVE] Creative Masterminds from Gearbox Software Reveal What Makes Borderlands 4 Worth the Wait

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      Hideo Kojima and Yoji Shinkawa Open Up About Death Stranding 2: Connection, Creativity, and Walking Through Loneliness

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      RAIDOU Remastered Interview – Director Yamai Kazuyuki on Reviving a Classic Detective RPG for Modern Audiences

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Pac-Man Goes Dark – Producer Seigo Aizawa Reveals the Making of Shadow Labyrinth

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      Honor of Kings Producer Reveals Game-Changing Hero Flowborn and Major Updates

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      [ASIA EXCLUSIVE] Bringing Back a Classic: Inside the Making of FINAL FANTASY TACTICS – The Ivalice Chronicles

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Onimusha: Way of the Sword Developers Reveal Details About the Long-Awaited Comeback

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

      Diving Deep into the Digital World – Producer Ryosuke Hara Discusses the Direction of Digimon Story Time Stranger

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      Activision Blizzard Refuses To Recognize Raven Software QA Union

      W by W
      3 years ago
      in All, Industry, News
      Reading Time: 3 mins read
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      Raven Software Union
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      Activision Blizzard has refused to recognize the ongoing attempts by Raven Software QA team to form a union, prompting an election with the National Labor Relations Board.

      Following accusations of mistreatment by the company, Raven Sofware announced last week that they would be forming a union dubbed the Game Workers Alliance, with support of the Communications Workers of America. The two had given Activision Blizzard until the 25th to recognize the union.

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      As of last night though, the deadline has officially lapsed, prompting Raven Sofware to file for a Union Election with the NLRB. If the majority of staff at Raven Software agree to the union, Activision Blizzard will be forced to actually negotiate with the union in good faith, potentially opening the door to better working conditions and pay.

      The GWA has since issued a statement, expressing their disappointment that Activision Blizzard would choose to do things the hard way.


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      “We, the supermajority of workers at Raven QA, are proud to be confidently filing our petition with the NLRB for our union election. We are deeply disappointed that Raven Software and Activision Blizzard refused to uplift workers rights“, they said.

      Call of Duty Warzone
      Raven Software works on Call of Duty Warzone

      Management’s Response To Unionization

      Raven Software studio head Brain Raffel sent out an email in response to the union.

      “After carefully reviewing and considering the CWA’s initial request of the company, we worked quickly to find a mutually acceptable solution with the CWA that would have led to an expedited election process. Unfortunately, the parties could not reach an agreement,” Raffel wrote. “[We] expect that the union will soon be moving forward with the filing of a petition to the National Labor Relations Board (NLRB) for an election of eligible Raven employees. If filed, the company will respond formally to that petition promptly”.

      “The most important thing to the company is that each eligible employee has the opportunity to have their voice heard and their individual vote counted, and we think all employees at Raven should have a say in this decision.”

      Raffel’s response could be seen as an attempt to water down unionization efforts, under the assumption that artists and programmers would not vote for better treatment of their QA team, giving them a vote would make it harder for the QA team to actually have a majority.

      Attempts To Weaken The Union

      Raven Software also reportedly called relevant staff in for an “Update To QA”, which saw individual QA staff promoted to full-time employees and moved to other departments.

      The Washington Post asked former NLRB chairman Wilma Liebman, who said that these were attempts to dilute the union by spreading them around the company.

      “The union would have a decent case to make that by doing this on the heels of a request for recognition and on the heels of all this union organizing activity, that this was somehow unlawful, intended to kill the union strength,” Liebman says. “I would say that having seen these kinds of things many times, that there’s possibly more afoot here than meets the eye.”

      This sentiment is echoed by Polygon reporter Nicole Carpenter, who explained the process of getting a union recognized.

      “To be approved, unions have to prove a “community of interest,” i.e., a group of workers with shared categorization, for lack of a better word. Sectioned off as wholly QA made Raven’s unit clear. This may complicate that. Have asked Activision for clarification.

      The CWA also called out the decision as an attempt to weaken unionization efforts:

      “This announcement, which came three days after Raven QA workers publicly requested recognition of their union – @WeAreGWA (CWA) – is nothing more than a tactic to thwart Raven QA workers who are exercising their right to organize”.

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